[PART 1] Official BLF GT Group Buy thread. Group buy officially closed! Lights shipping.

Grooves? Not sure what you are talking about?

Are you talking about the very slight rings on the reflector? The V2 reflector is much much better then the V1, the rings are hardly noticeable unless you are looking for them.

Lets put it this way, this is already impressive for such a large reflector, to try to make it any better would cost exponentially more money while providing exponentially less performance gain.

I am quite happy with the reflector quality minus the specs. It is easily as good or better then almost any other light I have, just larger so minor imperfections show up more. My D01 reflector looks horrible by comparison and it is a fraction of the size. Even the L2 reflector is about the same proportional quality.

The grooves that are made by the cnc machine. Here is a picture of a rough pass using a square end cutting bit on some plastic.

Once the machine cuts out the majority of the reflectors inner dimensions using a square end bit it then does a slower, more precise pass to smooth out the steps. The final pass should be with a ball nose cutting tip with a large radius cutting surface to get a really smooth finish.

I was thinking they did the final pass with a square end bit instead of a ball nose bit.

Does this make sense?

Thank you Texas_Ace,

It looks very, very nice.

So TA does this mean that we are approving prototype #2 for production? It looks great from your pics.

1) the new nitecore PDOT reflectors also have very noticeable rings

2) when another BLF user hand polished his reflector and made it look perfectly smooth, he lost a ton of lux

3) just because it is smooth does not mean it is better, you need to measure the lux, stop assuming that rings = instantly bad

Yeah, I see what you are talking about. They significantly improved it for the V2 version to the point you really have to look to see the machine marks.

The other factor is feedrate. Slower feedrates would improve the finish but also increase the costs. At this point we are splitting hairs over a few percent of throw that no one will be able to notice anyways. I mean who can really see the different between 1.3 miles of throw and 1.34 miles? lol

So there comes a point where you have to make the tradeoff between quality and cost. In this case I think we have come out way ahead on the deal considering the cost of the light.

It is not official yet but with a few minor tweaks I see no reason it could not be approved in short order.

The firmware is the only big thing that has to be figured out. I am going to flash a new firmware on it when I get home and see if that was the problem.

Rings are bad. No doubt.

Did the BLF user that hand polished his reflector then send it back out to be recoated?

If not, then that is why he lost output. Nothing to do with surface smoothness. You can’t confuse the 2. You need smoothness and a proper finish such as plasma vapor deposition or equivalent.

Okay, then that seems fine to me. :+1:

Matt (Vesture of Blood, VOB) recently flashed NarsilM v1.2 on his prototype. Maybe you 2 can compare notes?
Ah, you probably already knew that.

All good news and thanks for the update Texas_Ace

Surely the reflector is being turned, not milled, no? Even with a ball end mill, milling would require a huge number of steps to get anywhere close to a smooth surface. If it’s turned, the surface finish will depend more on spindle speed and tool feed rate.

A CNC lathe will still approximate the curve with a series of steps in the radial and axial directions, but the machine resolution should be more than enough so that the steps aren’t visible.

Yeah, we have been talking. I have the hex file lined up, just got to wait till I get home and have time to mess with it to flash it and try it out.

Correct, it is indeed turned.

Slowing the feed rate more then they have now would start increasing the price with very little to any tangible benefit. So we have struck a good balance at this point of performance and cost. Besides the specs I am very happy with the results.

Even the specs would not technically hurt performance as they are so relatively small but cosmetically they don’t look good.

Specks = Like specks of dirt.

Specs = Short for specifications.

Texas Ace thanks for all of that work writing that up. It was awesome and informative.

Thanks for the review TA. Looking good. :+1:

[quote=Texas_Ace]

In fact, the difference is not perceptible. Then I wonder if the throw of this torch will be distinguishable from that of the TN42vn with throw of 1940m.

Well, the difference between 1.25 and 1.3 miles is also not perceptible.

Actually, the difference between 1.2 and 1.25 is also not perceptible, let’s save some money and make it just do 1.2!

Oh wait, the difference between 1.15 miles and 1.2 miles is not perceptible.

And neither is the difference between 1.1 and 1.15.

Hmm, what if we saved some money to make it do 1.05 miles since the difference is not perceptible from 1.1?

Or even 1 mile, which is not any visually different from 1.05!

Wow!

[quote=Giancarlo]

The difference would be noticeable in that giggles has ~2300 lumens, a much larger hotspot and better tint. How noticeable? That I don’t know.

I do know that my wallet will notice the extra $200 in my pocket!