Floody Throw Light Recommendation

The MT03 is a very nice FLOOD ONLY light, with very little throw. I think what you want is the MT09R with the XHP70.2. That is a monster of a light that both throws and flood. It is about three times the brightness of the lights in your list, making about 15k “real” lumens.

It actually makes 19k OTF lumens of good NW 80CRI light, so a very good beam actually, if it wasn’t for the tint fest of the XHP70.2s.

Would be absolute overkill though. It powers through everything during the night.

19k lumens is on the CW version. My 4000k 80CRI TA version makes about 15k only.

Huh, really?

I got 19k lumens out of my 5300k light with driver built by TA, and confirmed by him.

I looked at this but seems like it had some issues…can’t remember…maybe it was extreme heat?

Thanks for the info! I actually would want some spill in front on the water so it can light up obstacles underneath. I’ll be mounting it about a foot or so up off the kayak too. Right now I’m leaning toward the BLF Q8 and Convoy L6 just because they’re cheap. Then the Fenix TK75 or the FD65.

Thanks! I like the looks of the C8F but the run times are a little low. I keep going back to the BLF Q8

@cherckerfred, here’s a nice discount for the BLF Q8 :slight_smile:

https://m4dm4x.com/blf-q8-arrived/

Appreciate that!

I bought the BLF Q8 and thinking of buying the Convoy L6 and Astrolux MF01

Does anyone know if Banggood sells the v1 or v2 of the MF01? Seems like I read there were two versions.

Smart move on the BLF Q8! Sofirn Q8 was in use last nite in heavy misty air. Not the best for humid conditions. Both great lights.

Yeah, if Sofirn Q8 were offered in 5000K or less, it would be the better choice, I think. But the BLF Q8 is certainly not disappointing either, and since the Sofirn Q8 is only offered in Cool White, it loses in practicality IMHO.

By the way i’d have to point one important thing out.

All the lumens and throw specs listed in here would be be available in TURBO mode only.

That means in small and light lights (what we call pocket rockets), on the extremely powerful lights listed here, max output would be available for a very short 30-60 seconds burst at most. Double that in winter perhaps? Recovery times are also not gonna take less than 5 minutes, unless you splash it with water.

On less powerful lights, eg the Convoy L6, that effect is going to be less noticeable, you might get 3 minutes in Turbo before ramp down due to temp regulation or your hands give up. Since you’ll be mounting it on your kayak it’d be via regulation. If there is no temp regulation or it isn’t working well, you might have a dead light soon after forgetting to turn it down after a few times.

Take for example the Convoy L6 and Haikelite MT09R, both are of the same weight. One is like 20k lumens with each XHP70.2 driven to close to 7k lumens. The other is a single XHP 70.2 driven to just under 4k lumens. In reality, after the initial turbo burst on the MT09R, you’d need to wait out for quite a while for it to cool down first before attempting the burst. You’d need to search the reviews and see how long it’d take for it to cool down say 15 deg C before it’s good to attempt another turbo burst.

The throw distance between the Convoy L6 and Haikelite MT09R is in the same ballpark in reality.
You mentioned that you need to see obstacles under the water as well, i guess that’d range between 3 metres to 5 metres, wrt your line of vision while sitting in the kayak? I am of the opinion (you’d need to confirm that yourself in youtube vid reviews wrt your own needs and mounting situation) that the hotspot on the MT03 and MT09R is too big and while mounted on the kayak just 1-2 feet off the water, the hotspot would hit water about 5 metres away thus spoiling a lot of your night vision? Yes, if you are using a pair of binoculars and looking at a 300 metres big target you are going to see it illuminated, but trying to see it with unaided eyes is going to be tricky.

The keyword here is keeping the hotspot off the water or ground for ground distances that are below say 20 metres?

I believe the spill from the more “regular” 3000-6000 lumens lights would still be able to serve 3-5 metres illumination range. In fact, even the spill at 1000+ lumens is more than sufficient for prolonged usage.

Dunno, but to me, having too much spill with a too-bright beam just blinds me with the washed-out stuff right in front of me, which makes it harder to see what’s Out There™.

Might want to consider a zoomie like the 15buk Cometa at BG, if you’re okay with modding it somewhat to “freshen” it.

Or two lights, a dedicated thrower and dedicated flooder.

Other than that, the Q8 is great, and the C8F very pocketable.

Don’t mind me sharing a story, quite a few years ago, like in 2011 or so, triple XM-L lights started to come into the market and that’s when the lumens war started. Budgetlights started to have 3 x XM-L, then 4x XM-L, 5 x XL-L, 7 x XM-L, reaching i believe 12pcs. Simple coz XM-Ls were coming down in price.

Over here in BLF, we had a popular pocket rocket called the DRY 3 x XM-L. Many of us had these and also other variants of multi XM-L lights. I also have the Fenix TK70 3 x XM-L as a full-quality light, the most important point is that it is full-sized and optimised for extended run in high modes, downside is that it is big. There was one version in which the highest mode is a Direct Drive, ie driver is connecting the 3 x XM-L directly to the 3 x 18650s. So with certain cells like the Sanyo UR18650 2600mAh, you’d get a nice and toasty 4A plus, especially with a spring bypass.

You’d hit just over 3000 lumens in a cold climate. I was crazy to run the light till around 5A plus connected to an external power supply and cooling the head with ice and even dry ice, just to see how much light i could squeeze out of it. Yeah, that’s for being a flashaholic hobbyist. Yeah, 3000 lumens is nothing nowadays, but that’s in 2011. :smiley:

There is a big difference in practical usage between the DRY 3 x XM-L vs the Fenix TK-70. Yes, the former is like 3000 lumens during start-up and the latter if i remember correctly 2200 lumens. The DRY triple XM-L has around 20k cd and the Fenix TK-70 about 90k cd. The REAL big difference in real life usage is that the TK-70 is able to sustain max output operation for way longer, it does this with (1) significantly more heat sinking and (2) significantly higher surface area for heat dissipation, i’d guesstimate about 5 x more. The DRY triple XM-L is really a 1 minute light (maybe 2 minutes in winter conditions?) and after that it needs to rest quite a while. The TK-70 is a > 5 minutes max output light, easily more than that in a cold climate (I’m in the tropics).

The point i am trying to make is, pocket rockets have their place in flashaholic hearts. All of us have been-there-done-that one way or another.

But in reality it might be a different picture, and it really depends on your own usage needs + preferences. Even within the practical usage group, there are many different requirement levels, some are not so critical, some are very critical, requiring really extended operation at max levels.

Exactly bro. And that depends on the height of the light as well. On a kayak with a mount that might be just 1 foot. With hand holding at waist level that’s ~ 3 feet, or 6 feet best if you put it over your head and you won’t be able to do that while walking/running or for a long time. 7 feet if you really extend your hand up, that’d really extend the distance.

Yes one could argue that you can tilt the light/hotspot upwards a bit so that the spill does not hit the ground at 3-10 metres distances with a 20k lumens MT09R. Then you’d be able to get that 500-600 metres ANSI throw (practical usage 250 metres or so with 1 lux at target). Fair enough point.

However, you’d be doing that kind of performance at 20000 lumens, heating up the poor little 600g light very fast, gunning down 4 x 18650 battery juice at a crazy rate. It might not be an issue for flashaholics fun use, but that means carrying maybe an additional 8pcs of 18650 as extras and also more importantly fumbling with them in a creek/lake during a battery change, risking the light as well as the batteries during a battery change. Especially when you are wearing gloves.
That’s the only way to get longer runtimes as per original post’s requirements.

I believe the keywords here are efficiency and optimisation

But of course the OP also stated that he might need a bit of close-up illum, for avoiding obstacles in the water while navigating. So aspheric throwers like the Cometa might not be suitable. Reflectors are probably better which do both at the same time. With that said, the zoomable Fenix might not be suitable now that I think of it. He just needs to get the hotspot size, lumens, runtimes, heat levels, host size optimised for his particular usage requirements. :smiley:

Efficiency is always better than brute force, especially out in the field/wilderness. :+1:

Another reason for my suggesting multiple lights is the adage “two is one, one is none”. Better to have something, especially if they share the same ammo.

(Eg, avoid mixing 26650 and 18650 lights.)

I’ve been a recent convert to Nitecore lights as hella bright and hella compact, at least the MH20/-GT. I’d definitely keep that as a pocket-light, whichever other lights I’d use.

Or keep that and, say, a SP32Av2, both of which could take CR123As. Keep some ’123s for emergency juice in case the zombie raccoons come after you and you need to hide out for a while.

I’m also really surprised no one yet suggested a headlight, either.

I was on a bike light suggestion. Bt40 flood light.

2 lights is good, i mentioned that before, it provides redundancy as well. Only thing is that if he wants to stick to the budget, these 2 lights need to be mid-range budgetlights.

A headlight might not be suitable in this case, as he needs to hit just a little over 100 yards. I’ll give it till 200 yards. But I don’t think a 500-1000 yards extreme thrower is needed.
I have not looked at headlights in detail, but i don’t think many of them go past 20k cd.

200 yards means like approx 50k cd and not less, maybe 100k cd if it feels better for ya (Sofirn Q8). One of the requirements on the first post is also enough lumens, and i agree with that coz one thing i don’t like is laser-beam illumination which is not useful especially when mounted on a kayak. If it’s mounted on a fixed tripod + bino use in a flashaholic setting then that’s different. I personally prefer using the advertised ANSI throw distance divided by 2 or even 3.
That’d mean decent illumination at the target, not something that you might need to have perfect low-light adapted vision + maybe a pair of binoculars with 50mm objective lens for assistance or something. :slight_smile:

I tested it out for ya, a BLF Q8 is able to illuminate stuff about 1.5 yards/metres from you out to about 5 yards/meters. The hotspot is not going to be hitting the water/ground at 10-15 metres/yards, and possibly farther than that. This is with the light perfectly horizontally to the ground and mounted at 1-2 feet height. I suppose with your type of lake/creek kayaking, waves making the kayak blob up and down is a non-issue (anyway, even a tight aspheric beam’s lightspot would hit the water if there are moderate waves).

With the Sofirn Q8, you are going to get a hotspot that is half the size, hotter hotspot, around the same lumens. You can tune it down of course, there is infinite ramping.
L6 - a wee bit slightly smaller hotspot than the Sofirn Q8. L6 has no tripod screw mount, but OP said he can clamp mount it.

If you still want a little more lumens and throw from the Q8s, you can check out the Sofirn Q8 and BLF Q8 threads. Many managed to bump up the performance of the BLF Q8s by 20% no issue at all. Someone managed to squeeze out 6.5k lumens somewhat easily from his Sofirn Q8 in the Sofirn Q8 thread. You probably can do that too with the BLF Q8 with just low internal resistance cells like Sony VTC 6 and maybe 16 to 18 ga wires as spring bypass. But in any case, the stock lights are already quite good to run.

VTC5A is even slightly better with a bit higher current delivery and lower internal resistance but you’d take a bit of a capacity hit (VTC5A 2600mAh and VTC6 3000mAh)

The L6’s output probably also gets bumped a little with such a simple mod, but probably not as much, i think most if not all stock lights already have bypasses.