TK's Emisar D4V2 review

Ok, thanks. I’ll just wait for a light with another UI.

Very very nice review my friend:) but I don't see the new clip you mentioned??

Man I keep telling myself I dont need one of these after acquiring two D4s with Anduril in the last month, but between the new aux lights and the other ergonomic enhancements im having a hard time holding that feeling off.

If you want the light to default to a specific brightness with 1 click from off, it can do that.

If you want it to also have a shortcut to moon or some other low level with a hold from off, it can do that.

It also has a shortcut to a user-configured high level, using 2 clicks from off.

… and a bunch of other stuff. There are a lot of modes and options, and the question above makes it sound like you’re unfamiliar with it… so I recommend looking at the online manual to learn more.

Brands like Emisar restore my faith in Chinese products. He has made everything better without cutting any corners. And for a very reasonable price considering all the improvements.
I will buy one for sure, although probably closer to xmas.

Hank included a picture of the D4V2 with a clip on his page. As TK said, it’s the same clip that is offered with the D4V1.

So can I now set a fixed level for one click on? Say always at the top regulated level.

He made this better by literally cutting corners. :stuck_out_tongue:

Yes. Go to the level you want, then click 5 times to enable manual memory and save the current level.

Thanks for the review TK!

Came across a white wall comparison between the 10621, 10622 & 10623 quad optics over on reddit which I found pretty useful (only the wide 10624 is missing).

Does anybody know of any outdoor beamshot comparison between these quad optics? I am mainly interested in 10621 vs. 10622.

TK, Thank you for the review and for your invaluable contribution to this community!

Perfect, best and essential option in my opinion.

What’s the light output graph look like if the light were to start at 1000 lumens?

Hello TK, thanks for another detailed review. If possible, could you please verify if the new stainless bezel fits on the green D4 first version? I have a green one from the first run that has damage on the bezel. Thanks

Somehow I missed this feature. Will it be in all Anduril target builds going forward?

Nice work again TK and Emisar. One question, one of the aux led settings will indicate battery voltage at a glance?

I'm actually right there with you. I even have this issue to some extent with the FW3A. During the day I've mostly been carrying my D25C this past month. I can quick-tap the tail switch without looking and always know exactly how much light I'm getting. My second-most carried is my SC62, which has never turned on in my pocket either, and I can also shortcut to any mode quickly and blind.

This... also kind of looks like a pain in the butt to mod. If I wanted to swap the LEDs, I'd have to disconnect that crazy aux board to get to it. But at the same time, the aux board and stainless bezel are like 90% of the reason I'd want one at this point. I wonder if the driver + aux board + stainless bezel can swap into an older D4 host, because I'm not thrilled with the color options offered either.

I too will await future revisions. I'm pretty close to modding the metal ring around the switch on my old D4 to prevent pocket-burn, and then it would be nearly perfect.

I have these on order so not quite sure of the fit . May need some customizing but they should stop pocket activation.
https://www.amazon.com/gp/product/B07LBQ789W/ref=ppx_yo_dt_b_asin_title_o04_s00?ie=UTF8&psc=1

Ramping IOS V2 was very simple and could be “mastered” by everyone. Anduril is complicated, too complicated for non-flashoholic people and those who uh… how to put it… lack the mental capabilities. It’s certainly not an inclusive UI. Although of course it’s heaven for flashlight enthusiasts.

No. Although I will certainly use manual MM. What I meant is that Anduril doen’t remember the mode accessed by using a shortcut, either hold for moonlight or double click for turbo. In theory it has sense but practical it looks like this:

I use the flashlight to lighten a big turbine hall in an abandoned power plant. It happens i do this by ramping up to turbo. Next a want to go to another building but to do that I have to go trough a corridor which has windows on the opposite of a shed of the security guards so i have to be discreet. I turn the light off from turno, open the door leading to that corridor and hold to switch to activate moonlight in order to not to be seen but also not to fall in hole or something. I walk through the corridor and see through the window that a guard has left the shed to smoke. I turn the light of to make sure I’m not seen. The guard goes back to the shed, an I can continue my journey.

Then I make one click on the flashlight because I know the light has MM. But it activates not the firefly mode as my brain assumed but the turbo mode because it doesn’t memorize levels reached by using a shortcut. 4000 lumens blast through the corridor, the guards obviously see it and start chasing me through the building. End of story.

My brain doesn’t remember whether the last mode I used was accessed by using a shortcut (remembered by the flashlight) or by ramping (not remembered), a certainly not in situations I use the light instead of just toying with it. This leads to unpleasant situations I think I get firefly (I use that mode a lot) but instead I get a high mode.

The point I’m trying to make: it would be better the driver would use mode memory for levels acceded both by ramping and by using shortcuts for the sake of reliability and predictability.

In an urbex situation like that, I’d be inclined to set my D4’s manual memory to the lowest level, so it always comes on in moonlight with no surprises. That way, it makes it very hard to accidentally screw up and blast out more light than intended.