Woo! Good to see the UI and Beam are all maintained, because those were the things I loved most about the DQG II.
60 lumens is a far more practical level of light, because an extra 10-20-30 lumens won't yield much more interms of perceived brightness, but gives you excellent runtime, and most importantly to me, far less thermal issues.
My only experience is with the AA version. I am a big fan of the magnet now that there is a glow thingy in the head. I keep mine next to my cell phone but not wallet and I haven't had any problems. It's not that strong unless it's really close anyway, and I keep mine clipped up high in the pocket edge while the phone is down low. It's nice to have the option to stick it to something in case you need to.
I'll be in on some AAA ones once there's a group buy I think.
I really like the output level spacing. At $30 though, what advantages/features does this light have over the Thrunite Ti AAA light which only costs $16? I was ready to buy a few of the Thrunites because of the love the price and they also have the output levels well spaced out and I like the UI with twist on for low, twist a bit more for high (and appreciate the head is completely tight in off mode).
So any reasons to spend almost double for the DQ besides size?
I've got (well, had) both. My Ti stopped functioning properly after a week, the metal tab which enables mode changes got too compressed and ceased to go into firefly mode (although I got mine from the first batch sent out, not sure if they've made improvements since then). The DQG, in the 3 months that I had it, worked flawlessly every time I tried to use it, until I lost the head a few weeks ago.