*BLF LT1 Lantern Project) (updated Nov,17,2020)

We should never underestimate the importance of having adjustable-tint high-CRI momentary bike flasher mode in a lantern. I mean, it would be totally useless without that. How else would we stutter-signal to others while riding down the mountain in our bike-mounted camping tents? :stuck_out_tongue:

Quite right!

Tactical strobe should also randomly vary the tint for extra tacticalness. :stuck_out_tongue:

I want multi color color RGB mixing perimeter mounted aux lights with storm mode so we can use it on the Christmas Tree instead of twinkle lights & tinsel!

I donā€™t know about you guys - but Iā€™m wanting a disco mode for when Iā€™m sitting movinā€™ around the camp site. :wink:

We totally need two tint disco mode!

lol most of the modes anyway. :sunglasses:

So now want it to have a disco mode! Party Camp!!!

Iā€™m interested in one of these lanterns.

Thank you

Do you think thereā€™s enough space in the battery compartment to put a small version of the cheat sheet? Perhaps rolled around the batteries?

This thread is massive and Iā€™ve gotten to the point that Iā€™m either just checking the OP or cruising through the pages looking for significant contributions so my apologies if this has been suggested:
Perhaps a very simplified version of the cheat sheet could be printed somewhere on or in the light on future versions?
For that to work it would require an understanding of the functions, modes, and actions required to modify things but might be helpful for those of us who are forgetful.

Also it wouldnā€™t surprise me if this UI gets some more use in the future. I can see a D4V3 with warm and cool emitters with tint control. Just default add me to that list.

I print out TKā€™s post and try to keep it with/near the Lantern for reference.

Just Great Work again form TK :slight_smile:

Hmmā€¦Lexel has designed many aux boards in the past, so perhaps?

Hmmmā€¦ I wonder how much of a cheat sheet I can fit onto a battery wrap? Off to the skunkworks I go!

Yes. It has no problem fitting in the space between the tailcap and the tailcap spring board.

I know that because thatā€™s where my manual is.

Well, you could split it up across four batteries if necessary.

From now on I will refer to that mode when implemented on a lantern as Penny-Farthing mode. :smiley:

Its been a long wait, i am very excited itā€™s almost done!
Do we thin o a 30q would suit this light, or weā€™re best with sofirn battery?
I use 30q in my q8, and armytek lights.

A 30Q would be about perfect for balance between cost and capacity for a high drain cell that can both be used in the Q8 and BLF Lantern, if they stay in pairs of 4.

@DBSAR ā€” add it to the first post please. The group, esp newbies shouldnā€™t have to read the entire thread to find the UI manual :slight_smile:

+1

TK - Iā€™ll shoot you and DBSAR the full color logo files I have if you want them for the manual.
Speaking of the manual, Iā€™ve been trying to condense it into something easier to fit on the back of one or more LT1 battery wraps. Does this look accurate so far?

Donā€™t mind me - I have no idea why the formatting is all janked up - working on it

1 = click, release
1H = click, hold
2 = click, release, click, release
2H = click, release, click, hold
etc
From Off
. 1 On
. 1H Ramp Floor
. 2 Ramp Ceiling
. 3 BattCheck (2 clicks to cycle Sunset-Beacon-BattCheck)
. 3H Strobes (2 clicks to cycle Candle-Bike-Party-Police-Storm)
. 4 Lockout (3 clicks to cycle Aux Off/Low/High/Blink)
. 5 Momentary
. 6 Muggle
. 7 Aux Off/Low/High/Blink
While On
. 1 Off
. 1H Ramp Up
. 2 Turbo On / Back
. 2H Ramp Down
. 3 Ramp Smooth/Stepped
. 3H Tint Ramp CFG
. 4 Ramp CFG
. 5 Manual Memory
. 5H Auto Memory
In Beacon
. 4 Beacon CFG ā€“ Click N times for N seconds per flash
In Ramp CFG
. 4 configure
. Click N times for Floor level
. Click N times for Ceiling level
. Click N times for number of ramp steps (step mode only)
In Candle
. 3 Add 30 min to timer