*BLF LT1 Lantern Project) (updated Nov,17,2020)

Yeah, well, that’s just your opinion, Shirley… :wink:

Besides, like many other things in life, different strokes for different folks. Don’t like it, don’t use it.

If you can fit it in there, fantastic! Six of the eight lanterns I signed up for are intended as gifts for boating, hunting, and camping friends. Lake Superior and the Boundary Waters are very unforgiving mistresses. Having SOS in a platform like this would be much more visible for a longer time than say, something like a Convoy C8.

Around here, the most common usage of SOS during tourist season is “Help! I need more beer!”.

Does anyone know the lifespan of the provided batteries. Will they last for 200-300 cycles?

I would expect at least 500 if you treat them nicely. My laptop battery has 500+ cycles and still holding 80% of it’s rated capacity.

Mine has arrived! So far so good, I really like it. Mine did come with some solder bridge issues, 6 & 7 had been bridged and then unsoldered but one of the extra 5000k bridges was still intact. So, I just went ahead and bridged them all. The only issue is candle mode is now a little overactive but I doubt I will use that mode much outside of the novelty factor.

Over active, as in brighter or faster flicker? the brightness & tint of the candle mode can be adjusted.

It could be entirely placebo but it seemed like candle mode was less flickery before I bridged the connections. I think it’s likely due to the fact that candle mode doesn’t go as dim as it did before bridging. This is not an issue at all for me though and I don’t think its indicitive of any problem with the light. I’m also comparing it with my MF01S and MF01S Mini candle modes which are of course completely different beasts than the LT1.

Don’t know about the LT1 but on my MF01S candle mode doesn’t look realistic. Sometimes the brightness changes a bit too much but it’s still kinda ok. Other times it just looks like it’s ramping up and down.

Thanks TK for your previous answers!

Another question: I often use the sunset function in the evening. (including the automatic switch off after some time)
But what I miss there, is the possibility to also adjust the brightness. I would like to set it to a dimmer mode…
Is there space left to include this?

Big nor’easter on the way for Hatteras. 60 mph winds and significant ocean overwash predicted this weekend. I’m glad to have the LT1 along for the ride!

FWIW, I am number 674 on the list and I received an Amazon code this morning.

:+1:


I’m confused. Second batch supposed to start in at least another month wait time. So, is this being provided form the first batch? And who am I asking :blush:

Definitely not me :frowning:
It would be nice if we knew how many have actually been sold off the GB.
Im curious how many are waiting for the 2nd batch and maybe color options

I think I did something wrong…

I made the lantern to shopping cart in Aliexpress. Sent my user ID as a message and they replied to continue purchasing it but not paying.
The next button to press there is “Buy Now” and then it processes my credit card…

So I think I just had to order it on regular price…

Cancel the order. You’ll receive a refund in a few days

You’re meant to select “other payment option” make sure your credit card isn’t selected

I think they’re meant to be like that. It was mentioned quite awhile ago that it could be made brighter with soldering. It’s stock to have longer runtime in mind

Exactly.

The minimum number of power chips is 3 per channel. They are hard-wired on the driver. Running the lamp like this gives a lower but usable amount of light but maximizes runtime.

There are 4 more per channel that can be enabled by bridging solder pads. In the first run (and probably batch #2) these MUST be closed in sequence. (if you close 5, 6, and 7 but leave 4 open, no power goes to 4, 5, 6 or 7)

Closing all four sets to enable the additional four power chips (total 7 per channel) results in maximum output at the cost of shorter runtime.

As a usable balance of brightness and runtime, all the lanterns should be leaving the factory with chips 4 and 5 enabled.

Thank you Spacegrass. Though we probably wouldn’t want everyone to plaster the thread with such announcements, it’s very helpful to have some idea of what’s going on. I appreciate it.