*BLF LT1 Lantern Project) (updated Nov,17,2020)

Thanks sb. This should be stickied or referenced to in the first post.

Yea thanks sbslider, The front page is very busy. Maybe this sort of information should compiled in new topic that’s easier to parse through.

My button/switch backlight on “low” setting is barely distinguishable. Does this mean my unit is faulty, or does it happen across all units? It’s rather hard to find the button in the dark when the light is on at lower levels. It does come on full brightness after a certain level and you can easily see it.

There are edit levels on button illumination. Low, which you show above. I find this perfect for finding the LT1 in a dark room, but without being an annoyance. High, which is easy to see in a lit room, a flashing mode, and off. You can switch between the four levels with 7 quick clicks from off.

The light comes on to full brightness when the LT1 output is higher than about half full range.

Yeah but the problem is the lower level isn’t really (read: at all) visible to the naked eye (while the light is on at <50% brightness). Can’t find the button in the dark (while the light is on <50%), have to shine another light at it, or spin it around a few times…

Hmmm… I seem to have a fourth mode, lightning flash.

Yes, you are correct, I’ll update my post above.

Ahh, I get it now. I agree, the low button light when the LT1 is on is sort of worthless. Nothing wrong with your unit, just an opportunity for improvement in the firmware. It would be nice to be able to chose button illumination level while on, this could be 7 clicks from on. But I think the current build uses almost all the memory, so I don’t know if there is room for this.

@ sbslider…That was very helpful and plan to connect/bridge with pencil across all options.

:+1:

Thank you for the very informative post. I’m gonna assume that bridging 6 & 7 will draw more volts resulting in less run time from your batteries? Has anyone assessed what the difference in runtime is?

Not volts. The change allows more current to flow. Each one of the 7135 chips can pass 350 mA (milliamps).

You can do the math and come close to the real life decrease in run time.

Good Job SB…… thanks :beer: :+1:

Thanks

Thanks

Just to elaborate a bit on MtnDon’s reply, if you enable both channel 6 drivers, you can expect 5/6 the run time as reported here. If you enable both channel 6 and 7 drivers, then 5/7 what is reported here.

The only downside of enabling more drivers is less ability to get fine tint mixing at very low levels. If you run at one tint all the time, then you SHOULD be able to just run at a lower level of control to get the same lumens. However, in order to do so you would need to add more steps if you used stepped control, or just use the ramp side of output control

Will add it to the OP :+1: Thanks sbslider, good post explaining that.

Mine is the same and I noticed this almost immediately. Though it seems too dim at first, the Low setting is generally visible in the dark if your eyes are adjusted somewhat, which should generally be the case when you’re searching the switch. It’s pretty much invisible when the light is on at a low setting, however.

I’m not sure if this was mentioned already - Q8 tailcaps fit on LT1 and make it a little shorter and lighter.

Hello,

Can anyone tell me;

Is it ok to run the lantern without batteries but with the battery tube attached, and the charger plugged in?

I read in the instructions that you are not supposed to run it at more than 70 % of maximum output while it is plugged in so not to over stress the circuitry. How easy is it to mess it up?

Thanks.