It’s an interesting idea, but depending on the details it may be getting into the territory of becoming a different UI. Like, it could let the user customize every button sequence, similar to the YLP Unicorn, but then it wouldn’t be Anduril… it would be something else. So it might be better as a separate project.
Perhaps there could be one blinky in simple mode, but I’m not sure if people would like that or hate it.
It sounds like you should design a new interface which has these things. I’d suggest using a new name for it though, instead of Anduril.
Yeah, I don’t know of a way to make it easier to access without sacrificing something more important.
I don’t think a separate UI for biking is likely in Anduril, but a bike-specific UI could be created. For now, the closest it has is the strobe mode memory which can go directly to the bike flasher with a click-click-hold.
There are already two shortcuts to strobe from off:
- Navigate to the strobe you want, in the strobe mode group. Then turn the light off. Afterward, a 3H action goes directly to that strobe, using the same settings you left it in.
- For even faster access, after you turn the light off from strobe mode, click 5 times for momentary. Then simply holding the button activates strobe.
… and in the update, I’m also adding a thing to make that second option easier. Go to the strobe you want, then click 5 times to go directly to momentary. No need to turn the light off first.