Haunted House exploration

Horror movie tradition dictates that you must use a cruddy alkaline powered light with bad electrical contacts and a fragile incandescent filament. If you can’t find one of those a nearly empty lighter or a candle is acceptable.

His partner always fart. That cracks me up.

:smiley:

I’d take an S2+ as well, but with a Nichia 219C. Great beam (with smooth reflector) to spot the spoopies both nearby and afar.

Mode spacing making me think twice…

Don’t for get the critical use detector that causes it to fail at the most dramatic moment.

Not with Biscotti :sunglasses:

Think a Zoomie might be better?

I’d go for my SP36.

I’ll go with a Supfire A2…

Hmm, probably my Q8 XHP50.2 … Dark, what dark?

The Q8 is a great choice, but this is the correct answer.

Party pooper.

Fun fact: I play one of my games with a mod that adds a flashlight. You get the options of incandescent (kinda dim, wide spot with no spill, warm), halogen (less warm, longer reach, floody) and LED (perfect daylight-like tint thrower with a tight spot and wide bright spill, like a BLF GT Mini). Guess which I use to keep the atmosphere :stuck_out_tongue:

Oh then you’ll love when Hugh Laurie was a guest on SNL and they did a sketch called Most Haunted

“Julian”

Priceless :stuck_out_tongue:

“Which light would you bring to explore an abandoned haunted house? ”
Bud Light?

Bring a few spares.

The guy from your link is newbie lol.

Here is a bunch of urban explorers list i follow on youtube

Dan Bell

The Proper People

Exploring with josh

Steve Ronin

i had more but forgotten :slight_smile:

If I have learnt anything from horror movies, is that you need a thrower with the narrowest beam, such as an Acebeam W30.

mid range flood light is what you need, compact and easy to carry is important.

i would carry Emisar D4s :slight_smile: and have disco strobe with ghost :smiley: