Driver giveaway: Constant current 17mm 1S drivers, current fully adjustable by firmware.

185 posts / 0 new
Last post
Mike C
Mike C's picture
Offline
Last seen: 5 hours 7 min ago
Joined: 01/22/2014 - 08:03
Posts: 2252
Location: Sweden

Another thing worth mentioning… I also see that guppy3drv doesn’t appear to support short or long off taps. It’s either a tap under half a second, or a “cold start” if the the light is off longer than half a second.

I already have a UI in my firmware with the same behavior as you are looking for, but with one exception. Instead of double tap for turbo it’s a single long tap. My firmware has short tap (1/4 second or quicker), and long tap (over 1/4 second to 1 second). Cold start is if the light has been off for more than one second. So short off tap to cycle modes (excluding turbo), and long tap for turbo. Short or long tap from turbo goes back to last used mode. Would this be of interest or do you think you would still prefer double tap?

Although I have “traditional” mode UIs in my firmware I personally don’t use them anymore, at least not with my clicky lights. I use an UI with two modes, normal and turbo. Short tap alternates between the two, long tap in normal mode enables ramping. When ramping is enabled it’s short tap to ramp up, long tap to ramp down. Tap again to stop ramping. After a timeout of no button activity it switches back to initial state.

Anyhow, all these UIs are in the firmware, changing UIs is some what similar to guppy3drv mode group changing. I don’t have pre defined mode groups like guppr3drv. I have a setting for mode count and the possibility to adjust each mode by ramping.

chadvone
chadvone's picture
Offline
Last seen: 21 hours 17 min ago
Joined: 08/28/2015 - 23:48
Posts: 1829
Location: Iowa

I would like to see double tap to TURBO and a double tap to return to last mode.
And a single tap to resume level changes.

Double tap in , Double tap out.

MascaratumB
MascaratumB's picture
Offline
Last seen: 1 hour 31 min ago
Joined: 10/29/2016 - 12:12
Posts: 3382
Location: Portugal

Hey Mike, here are the videos I made a while ago:

Forward Clicky Switch

Reverse Clicky Switch

Mike C wrote:
Another thing worth mentioning… I also see that guppy3drv doesn’t appear to support short or long off taps. It’s either a tap under half a second, or a “cold start” if the the light is off longer than half a second.

Well, while I was trying the light with the Reverse Clicky Switch, I noticed it has a longer press to return to FF mode.
So, lets say I’m on levels 2 or 3 and with double tap I go to Turbo. If in Turbo I do a tap, I’ll return to mode 2 or 3; however, if I press the switch a little longer, I will return to FF mode.

So it supports this, at least in this Mode configuration (10-5-5). I never tried it with other configs Oops

Mike C wrote:
I already have a UI in my firmware with the same behavior as you are looking for, but with one exception. Instead of double tap for turbo it’s a single long tap. My firmware has short tap (1/4 second or quicker), and long tap (over 1/4 second to 1 second). Cold start is if the light has been off for more than one second. So short off tap to cycle modes (excluding turbo), and long tap for turbo. Short or long tap from turbo goes back to last used mode. Would this be of interest or do you think you would still prefer double tap?

I will answer based on my preferences so far, that normally imply having a short shortcut to turbo, like on this light. I’m afraid that a longer tap/press will take the quick access to turbo from OFF, using a FC switch. But, honestly, I guess never tried that kind of option. Would it work well on the FC (like: long tap & maintain press or fully click, to lock the mode) or it will be better on the RC (long tap & release to maintain the Turbo locked)?

One thing I do like is that it goes back to the last used mode, in all modes!!

Mike C wrote:
Although I have “traditional” mode UIs in my firmware I personally don’t use them anymore, at least not with my clicky lights. I use an UI with two modes, normal and turbo. Short tap alternates between the two, long tap in normal mode enables ramping. When ramping is enabled it’s short tap to ramp up, long tap to ramp down. Tap again to stop ramping. After a timeout of no button activity it switches back to initial state.

Anyhow, all these UIs are in the firmware, changing UIs is some what similar to guppy3drv mode group changing. I don’t have pre defined mode groups like guppr3drv. I have a setting for mode count and the possibility to adjust each mode by ramping.

Hum, I only used ramping on a RC when I used Crescendo FW, by Toykeeper a while ago. I stopped using it cause I didn’t control the ramping as in the UI: it started going up or down by itself and then there are taps to stop or restart, or to take back to lowest or highest levels.

I guess if they are in the FW already it can be interesting to try the different possibilities Wink Being user configurable is a nice option to have, as different needs may imply different UIs! Cool

REVIEWS: AMUTORCH: S3 / S3 vs 219c / AM30 / AX1 / VG10 /// SOFIRN: SF14 & SP10A / SP32A / SP10B /// NITEFOX: UT20 / ES10K / K3 /// ODEPRO: KL52 / B018 /// ACEBEAM: H20 /// BLITZWOLF: BlitzWolf BW-ET1 /// DQG: AA Slim Ti /// HC-LIGHTS: SS AAA /// XTAR: PB2 Charger /// OLIGHT: M2R Warrior /// WUBEN: TO10R / E05 / T70 /// ON THE ROAD: M1 / i3 / M3 Pro /// ROVYVON: A2 & A5R / E300S / A8 /// KLARUS: XT1C 

Tricks: 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8  TIR Lenses: 1 / 2   Others: Biscotti 3 & 1*7135     Triple TIR & XP-G2

 MY GIVEAWAY (FW3A)

Mike C
Mike C's picture
Offline
Last seen: 5 hours 7 min ago
Joined: 01/22/2014 - 08:03
Posts: 2252
Location: Sweden

chadvone wrote:
I would like to see double tap to TURBO and a double tap to return to last mode.
And a single tap to resume level changes.

Double tap in , Double tap out.


I can do that, it’s just a matter of timing for double tap detection. But, what would a single tap in turbo do?

MascaratumB wrote:
Hey Mike, here are the videos I made a while ago:

Thanks! I’m looking at them with frame by frame stepping (I downloaded them). I should be able to get a time limit from them.

MascaratumB wrote:
Being user configurable is a nice option to have, as different needs may imply different UIs! Cool

That’s what got my started down this road. I have different preferences for different situations, as it is now I have 5 different UIs in my firmware… well, actually it’s 15 because they behave differently depending on switch configuration (E-switch, clicky or dual switch). A few more UIs are coming based in several suggestions in here. It’s great having 16KB to play with, I can have a lot of options without having to go byte hunting for every single addition.
Mike C
Mike C's picture
Offline
Last seen: 5 hours 7 min ago
Joined: 01/22/2014 - 08:03
Posts: 2252
Location: Sweden

I made a short video of my UI #3 off switch ramping. First I’m short tapping to switch between normal and boost a couple of times. Then I do a long tape which enables ramping (some flashing indicates ramping active). Then I short tap to ramp up, long tap to ramp down. Then I leave it inactive for two seconds and ramping times out (short flash indicates and the mode level is written to memory), and then it’s back to switching between normal and boost with short taps…. until a long press for ramp activation.

Turbo is not “rampable”. Both long and short tap in turbo switches to normal mode.

I use very low mode levels for demonstration so I don’t blind out the camera, and I’m only ramping minimal amount, the full range takes longer.

Barkuti
Barkuti's picture
Offline
Last seen: 24 min 41 sec ago
Joined: 02/19/2014 - 14:46
Posts: 3463
Location: Alhama de Murcia, Spain

Single tap for this, long press for that, NarsimMLSXXX, CrapduriXXX…

I'll tell you something Mike C, STFU'em all and make it as you like LoL. Big Smile 

Suggestion: Lo/Hi/Strobe (heading for my nice cup Big Smile of STFU now)

 

Cheers 

Mike C
Mike C's picture
Offline
Last seen: 5 hours 7 min ago
Joined: 01/22/2014 - 08:03
Posts: 2252
Location: Sweden

Ain’t STFU’ing no one. Got some good suggestions in here which I’ve already implemented for my own usage, things I didn’t think of myself. The fun part is seeing how flexible I can make my firmware to accommodate different usages.

So keep ‘em coming! I wouldn’t be asking if I didn’t want to know Smile

MascaratumB
MascaratumB's picture
Offline
Last seen: 1 hour 31 min ago
Joined: 10/29/2016 - 12:12
Posts: 3382
Location: Portugal

About the videos, I just noticed one thing: maybe due to the light already being ON (with the RC switch), the time limit to do the 2nd tap for turbo seems to be longer than on FC switch.
I can’t be sure of that, but looking to it, it seemed to me that I could take longer to make the 2nd tap on the RC than on the FC Flat Stare

Mike C wrote:
That’s what got my started down this road. I have different preferences for different situations, as it is now I have 5 different UIs in my firmware… well, actually it’s 15 because they behave differently depending on switch configuration (E-switch, clicky or dual switch). A few more UIs are coming based in several suggestions in here. It’s great having 16KB to play with, I can have a lot of options without having to go byte hunting for every single addition.

Hum, that is quite nice to know! So, you can basically put one of your drivers in different types of flashlights and still having them with the common UI!! Quite smart!! No need to change the “mind setting” whenever you change the light Silly

Mike C wrote:
I made a short video of my UI #3 off switch ramping. First I’m short tapping to switch between normal and boost a couple of times. Then I do a long tape which enables ramping (some flashing indicates ramping active). Then I short tap to ramp up, long tap to ramp down. Then I leave it inactive for two seconds and ramping times out (short flash indicates) and it’s back to switching between normal and boost with short taps, which I do a few times, then activate ramping again where I ramp up a little and then let it timeout.

I use very low mode levels for demonstration so I don’t blind out the camera, and I’m only ramping minimal amount, the full range takes longer.

Oh, and turbo is not “rampable”. Both long and short tap in turbo switches to normal mode.

Thanks for showing how that UI works Mike! It is different from the one I used before, and I find it interesting!!
I have some questions about it, though :
1) so, in this UI you can only switch between 2 “levels” at a time, either it is the lowest & turbo, or somewhere in the middle of ramping & turbo, right?
2) when you turn the light OFF and ON, will it turn ON in the last ramping “level”, or will it be on the lowest output level? Or is the memory configurable for ramping?

Thanks in advance and sorry for the questions Oops

REVIEWS: AMUTORCH: S3 / S3 vs 219c / AM30 / AX1 / VG10 /// SOFIRN: SF14 & SP10A / SP32A / SP10B /// NITEFOX: UT20 / ES10K / K3 /// ODEPRO: KL52 / B018 /// ACEBEAM: H20 /// BLITZWOLF: BlitzWolf BW-ET1 /// DQG: AA Slim Ti /// HC-LIGHTS: SS AAA /// XTAR: PB2 Charger /// OLIGHT: M2R Warrior /// WUBEN: TO10R / E05 / T70 /// ON THE ROAD: M1 / i3 / M3 Pro /// ROVYVON: A2 & A5R / E300S / A8 /// KLARUS: XT1C 

Tricks: 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8  TIR Lenses: 1 / 2   Others: Biscotti 3 & 1*7135     Triple TIR & XP-G2

 MY GIVEAWAY (FW3A)

Tom E
Tom E's picture
Offline
Last seen: 15 min 44 sec ago
Joined: 08/19/2012 - 08:23
Posts: 11995
Location: LI NY

Barkuti wrote:

Single tap for this, long press for that, NarsimMLSXXX, CrapduriXXX…

I'll tell you something Mike C, STFU'em all and make it as you like LoL. Big Smile 

Suggestion: Lo/Hi/Strobe (heading for my nice cup Big Smile of STFU now)

 

Cheers 

Wut duz that mean? Last I checked the BLF Q8 and Sofirn Q8 are Amazon's Choice,  and after readings some reviews, my head is now twice it's normal size smile

Mike C
Mike C's picture
Offline
Last seen: 5 hours 7 min ago
Joined: 01/22/2014 - 08:03
Posts: 2252
Location: Sweden

MascaratumB wrote:
So, you can basically put one of your drivers in different types of flashlights and still having them with the common UI!!

I have a fourth switch configuration too: Single switch. Single switch runs E-switch and clicky switch functionality simultaneously. I made it so I didn’t have to change switch configuration when testing clicky and E-switch functionality in my test light with dual switches. You could move it from a clicky switch light to E-switch light and it works without doing anything at all.

MascaratumB wrote:

1) so, in this UI you can only switch between 2 “levels” at a time, either it is the lowest & turbo, or somewhere in the middle of ramping & turbo, right?

Yes, it’s a two mode level UI, where one is fully “rampable”, the other is turbo. I have another UI which uses traditional mode count, but with the option to activate ramping for every mode. Short tap cycles mode up, long tap activates ramping for that mode just like in the video. All modes including turbo are “rampable” in this UI.

MascaratumB wrote:

2) when you turn the light OFF and ON, will it turn ON in the last ramping “level”, or will it be on the lowest output level? Or is the memory configurable for ramping?

Last ramping level, always. The idea behind this UI is just to have a simple two mode light, but make it easy to adjust the normal “non-turbo” mode.

MascaratumB wrote:

Thanks in advance and sorry for the questions Oops

No worries at all!
MascaratumB
MascaratumB's picture
Offline
Last seen: 1 hour 31 min ago
Joined: 10/29/2016 - 12:12
Posts: 3382
Location: Portugal
Mike C wrote:
I have a fourth switch configuration too: Single switch. Single switch runs E-switch and clicky switch functionality simultaneously. I made it so I didn’t have to change switch configuration when testing clicky and E-switch functionality in my test light with dual switches. You could move it from a clicky switch light to E-switch light and it works without doing anything at all

Wow, that’s a cool feature!! I see there are plenty to chose from Smile It would be something like on a Klarus G20, where the tail and side switches operate (almost) the same way?

Mike C wrote:
Yes, it’s a two mode level UI, where one is fully “rampable”, the other is turbo. I have another UI which uses traditional mode count, but with the option to activate ramping for every mode. Short tap cycles mode up, long tap activates ramping for that mode just like in the video. All modes including turbo are “rampable” in this UI.

Now you’re talking Big Smile That’s a progressive UI in each mode!!! Love it Love
In this one you can access turbo the same way (“long” tap) or turbo is the highest level in the sequence of the others?

Mike C wrote:
Last ramping level, always. The idea behind this UI is just to have a simple two mode light, but make it easy to adjust the normal “non-turbo” mode.

Thanks for clarifying this Wink It is useful when one wants a specific locked level and doesn’t want to go through the ramping again!
Also, as the ramp is quick it is easy to go back to the lowest! It is indeed very versatile!! Lot of programming work there Grad

REVIEWS: AMUTORCH: S3 / S3 vs 219c / AM30 / AX1 / VG10 /// SOFIRN: SF14 & SP10A / SP32A / SP10B /// NITEFOX: UT20 / ES10K / K3 /// ODEPRO: KL52 / B018 /// ACEBEAM: H20 /// BLITZWOLF: BlitzWolf BW-ET1 /// DQG: AA Slim Ti /// HC-LIGHTS: SS AAA /// XTAR: PB2 Charger /// OLIGHT: M2R Warrior /// WUBEN: TO10R / E05 / T70 /// ON THE ROAD: M1 / i3 / M3 Pro /// ROVYVON: A2 & A5R / E300S / A8 /// KLARUS: XT1C 

Tricks: 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8  TIR Lenses: 1 / 2   Others: Biscotti 3 & 1*7135     Triple TIR & XP-G2

 MY GIVEAWAY (FW3A)

Mike C
Mike C's picture
Offline
Last seen: 5 hours 7 min ago
Joined: 01/22/2014 - 08:03
Posts: 2252
Location: Sweden

MascaratumB wrote:
It would be something like on a Klarus G20, where the tail and side switches operate (almost) the same way?

I have no idea how the Klarus G20 works, but my single switch config is essentially a clicky switch and E-switch light in one. Switches are totally independent.
In contrast, my dual switch configuration utilizes both switches and isn’t any good at all if you don’t actually have dual switches (a clicky switch and E-switch).

MascaratumB wrote:
Mike C wrote:
I have another UI which uses traditional mode count, but with the option to activate ramping for every mode. Short tap cycles mode up, long tap activates ramping for that mode just like in the video. All modes including turbo are “rampable” in this UI.

In this one you can access turbo the same way (“long” tap) or turbo is the highest level in the sequence of the others?

Long tap enables ramping, so no, turbo is in regular mode cycle. The idea behind this UI is that if you normally use a traditional mode switching UI without ramping (would be UI-1 in my firmware) you can switch to this UI, adjust the modes to your liking, then switch back to UI-1. Basically just a way to change mode levels without needing to flash firmware with adjusted modes.
I do have an UI without turbo in regular mode circulation, accessed by long tap only. I could add ramp activation with double tap… still testing options… Only concern I have with double tap is that it can interfere with regular mode switching. It could be very annoying for those who are used to UIs without it, so I’ll keep double tap detection limited to one or two UIs.

MascaratumB wrote:
Also, as the ramp is quick it is easy to go back to the lowest!

When ramping with a clicky switch and either lower or upper level is reached it automatically saves mode level and exits ramping (a flash indicates). No ramping that “bounces”, I hate that.
chadvone
chadvone's picture
Offline
Last seen: 21 hours 17 min ago
Joined: 08/28/2015 - 23:48
Posts: 1829
Location: Iowa

Double tap to turbo and double tap to return from turbo. Single tap to next mode level.

From turbo a single tap goes to next level in cycle . Or you could have it cycle Turbo-Strobe-Sos. Double tap takes you back.

MascaratumB
MascaratumB's picture
Offline
Last seen: 1 hour 31 min ago
Joined: 10/29/2016 - 12:12
Posts: 3382
Location: Portugal
Mike C wrote:
I have no idea how the Klarus G20 works, but my single switch config is essentially a clicky switch and E-switch light in one. Switches are totally independent. In contrast, my dual switch configuration utilizes both switches and isn’t any good at all if you don’t actually have dual switches (a clicky switch and E-switch).

Ok, got it! I guess the G20 doesn’t work like that then!! Facepalm That is a very nice thing specially because most of the lights work in complementary way, normally “enslaving” the clicky switch to just turn ON/OFF.

Mike C wrote:
Long tap enables ramping, so no, turbo is in regular mode cycle. The idea behind this UI is that if you normally use a traditional mode switching UI without ramping (would be UI-1 in my firmware) you can switch to this UI, adjust the modes to your liking, then switch back to UI-1. Basically just a way to change mode levels without needing to flash firmware with adjusted modes.

Thanks for clarifying Mike! It seems logic that it is in the regular cycle! The ramping is like an extra to the “normal” UIs, which is a good option! It seems quite interesting!

Only one question on this one, does it have a pre-set number of levels (ex, 3 or 4), or is it user configurable (ex: chose 5 or 6)?

Mike C wrote:
I do have an UI without turbo in regular mode circulation, accessed by long tap only. I could add ramp activation with double tap… still testing options… Only concern I have with double tap is that it can interfere with regular mode switching. It could be very annoying for those who are used to UIs without it, so I’ll keep double tap detection limited to one or two UIs.

I guess that “double tap” is the option chadvone is saying “YES”, and I’d say “yes” as well! As long as it doesn’t interfere with the rest!
Although I don’t like Strobe or SOS that much, I, very personally, would like to have a UI usable with both FC and RC that would work with Turbo and single frequency Strobe at the same. Lets say that I would pick the guppy3drv and I would use the option 4 levels + Turbo (double tap) + Strobe ( 3 taps or looong tap or another option).

That would be my ideal UI, to have a Turbo and a hidden Strobe that could be accessed from OFF or from ON without interfering with the regular cycle of modes. Maybe this already exists in any driver currently available, but I’m not aware of it Flat Stare (it does exist, Olight M2R has it, but it is not a driver for mods…)

And I guess I will stop bothering with my questions and this quest for a perfect “UI & driver” Big Smile I can be boring when I start that Silly

REVIEWS: AMUTORCH: S3 / S3 vs 219c / AM30 / AX1 / VG10 /// SOFIRN: SF14 & SP10A / SP32A / SP10B /// NITEFOX: UT20 / ES10K / K3 /// ODEPRO: KL52 / B018 /// ACEBEAM: H20 /// BLITZWOLF: BlitzWolf BW-ET1 /// DQG: AA Slim Ti /// HC-LIGHTS: SS AAA /// XTAR: PB2 Charger /// OLIGHT: M2R Warrior /// WUBEN: TO10R / E05 / T70 /// ON THE ROAD: M1 / i3 / M3 Pro /// ROVYVON: A2 & A5R / E300S / A8 /// KLARUS: XT1C 

Tricks: 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8  TIR Lenses: 1 / 2   Others: Biscotti 3 & 1*7135     Triple TIR & XP-G2

 MY GIVEAWAY (FW3A)

Mike C
Mike C's picture
Offline
Last seen: 5 hours 7 min ago
Joined: 01/22/2014 - 08:03
Posts: 2252
Location: Sweden

MascaratumB wrote:
Only one question on this one, does it have a pre-set number of levels (ex, 3 or 4), or is it user configurable (ex: chose 5 or 6)?

User configurable up to 5 modes. Personally, I think if you use more modes than that you might as well use the ramping UI.

MascaratumB wrote:
I guess that “double tap” is the option chadvone is saying “YES”, and I’d say “yes” as well! As long as it doesn’t interfere with the rest!

I’ve started playing around with double tap and I kind of like it. Never thought I would. That’s actually the whole point of this giveway, get’s me testing things I didn’t think if, and if I like it I use it. I’ll use it for something. I have space to play with, and my code as it is now I don’t have to do much to add this kind of stuff.

MascaratumB wrote:
Although I don’t like Strobe or SOS that much, I, very personally, would like to have a UI usable with both FC and RC that would work with Turbo and single frequency Strobe at the same.

I do have strobe, beacon and SOS coded. I just haven’t decided on method of accessing them yet. Chad’s suggestion is interesting…

MascaratumB wrote:
That would be my ideal UI, to have a Turbo and a hidden Strobe that could be accessed from OFF or from ON without interfering with the regular cycle of modes.

Anything can be done. It’s just a matter of how many times you want to press the darn buttons Smile Double tap, triple tap, quad tap, it’s all supported in my firmware. All I need to do is just assign functions to them.
chadvone
chadvone's picture
Offline
Last seen: 21 hours 17 min ago
Joined: 08/28/2015 - 23:48
Posts: 1829
Location: Iowa

My dream(e-switch) UI is heavily based on the double tap.

Mike C
Mike C's picture
Offline
Last seen: 5 hours 7 min ago
Joined: 01/22/2014 - 08:03
Posts: 2252
Location: Sweden

chadvone wrote:
My dream(e-switch) UI is heavily based on the double tap.

Ahh, E-switch double tapping is something I already use extensively. It’s the clicky/off switch double tap that is new to me.
Cereal_killer
Cereal_killer's picture
Offline
Last seen: 1 month 3 weeks ago
Joined: 07/22/2013 - 13:10
Posts: 3719
Location: Ohio

What size vias do you use for the flashing connections and what do you use in the vias?

 RIP  SPC Joey Riley, KIA 11/24/14. Now I am become death, the destroyer of worlds.

MascaratumB
MascaratumB's picture
Offline
Last seen: 1 hour 31 min ago
Joined: 10/29/2016 - 12:12
Posts: 3382
Location: Portugal

Mike C wrote:
User configurable up to 5 modes. Personally, I think if you use more modes than that you might as well use the ramping UI.

Great!!! More than 5 would be “too much” (if this thing ever exists Big Smile ), so up to 5 is nice!

Mike C wrote:
I’ve started playing around with double tap and I kind of like it. Never thought I would. That’s actually the whole point of this giveway, get’s me testing things I didn’t think if, and if I like it I use it. I’ll use it for something. I have space to play with, and my code as it is now I don’t have to do much to add this kind of stuff.

I guess this “challenge accepted” way of thinking is very nice of you, as it will lead to develop more ideas and UIs! Party
I wish I had the knowledge and tools to program, I would be stuck to the normal not-so-much-user-friendly-UIs that the lights come with!
I’ll be looking to see what will come from your experiments!!
Mike C wrote:
Anything can be done. It’s just a matter of how many times you want to press the darn buttons Smile Double tap, triple tap, quad tap, it’s all supported in my firmware. All I need to do is just assign functions to them.

Well, that’s good to know! It’s almost “UI by design” that can be created! Some of the things I suggest / wish for may not be much “intuitive” but it also depends on the user’s profile. And the type of light we’re dealing with of course Big Smile

Mike C wrote:
chadvone wrote:
My dream(e-switch) UI is heavily based on the double tap.
Ahh, E-switch double tapping is something I already use extensively. It’s the clicky/off switch double tap that is new to me.

chad, I guess I will have to go through your threads on that UI, maybe we’re not that distant in terms of preferences Thumbs Up
Also, Mike, thanks for proposing and accepting the “challenge” to go through these new ideas Wink

REVIEWS: AMUTORCH: S3 / S3 vs 219c / AM30 / AX1 / VG10 /// SOFIRN: SF14 & SP10A / SP32A / SP10B /// NITEFOX: UT20 / ES10K / K3 /// ODEPRO: KL52 / B018 /// ACEBEAM: H20 /// BLITZWOLF: BlitzWolf BW-ET1 /// DQG: AA Slim Ti /// HC-LIGHTS: SS AAA /// XTAR: PB2 Charger /// OLIGHT: M2R Warrior /// WUBEN: TO10R / E05 / T70 /// ON THE ROAD: M1 / i3 / M3 Pro /// ROVYVON: A2 & A5R / E300S / A8 /// KLARUS: XT1C 

Tricks: 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8  TIR Lenses: 1 / 2   Others: Biscotti 3 & 1*7135     Triple TIR & XP-G2

 MY GIVEAWAY (FW3A)

Mike C
Mike C's picture
Offline
Last seen: 5 hours 7 min ago
Joined: 01/22/2014 - 08:03
Posts: 2252
Location: Sweden

I use vias with drill size 0.85mm (I use mm, not mil). I stick ribbon cables in them.

Here’s a photo of my test platform. Ribbon cable from USBASP to my little box with switches. That box has relays inside that engage/disengage the ribbon cables on each side of the box. I’ve extended the ribbon cables so it’s a little easier to stick ‘em inside a flashlight head, don’t have to have the whole box hanging off the side.

gchart
gchart's picture
Offline
Last seen: 17 min 20 sec ago
Joined: 03/19/2016 - 11:57
Posts: 1482
Location: Central IL

That’s quite the rig you’ve got there!

pc_light
pc_light's picture
Offline
Last seen: 16 min 45 sec ago
Joined: 03/24/2017 - 16:19
Posts: 272
Location: United States

MikeC, great UI.

Double-tap makes sense for getting to Turbo quickly but FWIW one feature that is quite handy in TK’s Crescendo is the double-tap during the initial startup to set light to Moonlight. It comes in handy when in pitch dark so as not to blind oneself.

The way it works is during the Power up, the light always starts in Moonlight mode initially for 500ms. During this time, if a Tap is detected (in other words Double-tap within 500ms dueing initial Power up) the light stays in Moonlight. Otherwise after this initial 500ms it proceeds to Last-mode-memory (or ramping, depending on whether Memory is toggles activated.)

Worth considering?

Move towards the light.

Mike C
Mike C's picture
Offline
Last seen: 5 hours 7 min ago
Joined: 01/22/2014 - 08:03
Posts: 2252
Location: Sweden

That’s definitely worth considering. I have moon on startup by E-switch but hadn’t thought out a practical way of doing it with a clicky. Personally I wouldn’t want this on all of my lights but certainly one or two, so I’ll make it a setting which can be enabled / disabled. Thanks for the suggestion!

MascaratumB
MascaratumB's picture
Offline
Last seen: 1 hour 31 min ago
Joined: 10/29/2016 - 12:12
Posts: 3382
Location: Portugal

pc_light wrote:
MikeC, great UI.

Double-tap makes sense for getting to Turbo quickly but FWIW one feature that is quite handy in TK’s Crescendo is the double-tap during the initial startup to set light to Moonlight. It comes in handy when in pitch dark so as not to blind oneself.

The way it works is during the Power up, the light always starts in Moonlight mode initially for 500ms. During this time, if a Tap is detected (in other words Double-tap within 500ms dueing initial Power up) the light stays in Moonlight. Otherwise after this initial 500ms it proceeds to Last-mode-memory (or ramping, depending on whether Memory is toggles activated.)

Worth considering?

Don’t know if it is worth adding, but a long press & hold from any “level” or mode (blinkies), takes us back to ML level and stays there and starts ramping again.
I’ve been using Crescendo in the last days and its ramping and general UI is growing on me! Last night I was experimenting what I told above (long press & hold)!

REVIEWS: AMUTORCH: S3 / S3 vs 219c / AM30 / AX1 / VG10 /// SOFIRN: SF14 & SP10A / SP32A / SP10B /// NITEFOX: UT20 / ES10K / K3 /// ODEPRO: KL52 / B018 /// ACEBEAM: H20 /// BLITZWOLF: BlitzWolf BW-ET1 /// DQG: AA Slim Ti /// HC-LIGHTS: SS AAA /// XTAR: PB2 Charger /// OLIGHT: M2R Warrior /// WUBEN: TO10R / E05 / T70 /// ON THE ROAD: M1 / i3 / M3 Pro /// ROVYVON: A2 & A5R / E300S / A8 /// KLARUS: XT1C 

Tricks: 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8  TIR Lenses: 1 / 2   Others: Biscotti 3 & 1*7135     Triple TIR & XP-G2

 MY GIVEAWAY (FW3A)

Mike C
Mike C's picture
Offline
Last seen: 5 hours 7 min ago
Joined: 01/22/2014 - 08:03
Posts: 2252
Location: Sweden

MascaratumB wrote:
I’ve been using Crescendo in the last days and its ramping and general UI is growing on me! Last night I was experimenting what I told above (long press & hold)!

Crescendo is a clicky switch firmware. There is no such thing as “hold” on clicky switch lights.
MascaratumB
MascaratumB's picture
Offline
Last seen: 1 hour 31 min ago
Joined: 10/29/2016 - 12:12
Posts: 3382
Location: Portugal
Mike C wrote:
MascaratumB wrote:
I’ve been using Crescendo in the last days and its ramping and general UI is growing on me! Last night I was experimenting what I told above (long press & hold)!
Crescendo is a clicky switch firmware. There is no such thing as “hold” on clicky switch lights.

Sorry, I might have used the wrong word! Facepalm
I meant a long press and just “hold” that press! Big Smile
Don’t know how long it must be “held”, though Silly

REVIEWS: AMUTORCH: S3 / S3 vs 219c / AM30 / AX1 / VG10 /// SOFIRN: SF14 & SP10A / SP32A / SP10B /// NITEFOX: UT20 / ES10K / K3 /// ODEPRO: KL52 / B018 /// ACEBEAM: H20 /// BLITZWOLF: BlitzWolf BW-ET1 /// DQG: AA Slim Ti /// HC-LIGHTS: SS AAA /// XTAR: PB2 Charger /// OLIGHT: M2R Warrior /// WUBEN: TO10R / E05 / T70 /// ON THE ROAD: M1 / i3 / M3 Pro /// ROVYVON: A2 & A5R / E300S / A8 /// KLARUS: XT1C 

Tricks: 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8  TIR Lenses: 1 / 2   Others: Biscotti 3 & 1*7135     Triple TIR & XP-G2

 MY GIVEAWAY (FW3A)

Mike C
Mike C's picture
Offline
Last seen: 5 hours 7 min ago
Joined: 01/22/2014 - 08:03
Posts: 2252
Location: Sweden

I’m looking at the Crescendo cheat sheet. I can’t see any mention of long press anywhere, just tap count: http://budgetlightforum.com/comment/1310431#comment-1310431
What am I missing?

MascaratumB
MascaratumB's picture
Offline
Last seen: 1 hour 31 min ago
Joined: 10/29/2016 - 12:12
Posts: 3382
Location: Portugal
Mike C wrote:
I’m looking at the Crescendo cheat sheet. I can’t see any mention of long press anywhere, just tap count: http://budgetlightforum.com/comment/1310431#comment-1310431 What am I missing?

Indeed, it is not there, but it works! It works like in Biscotti, in which we can make that long press to get back to the lowest setting!
I will check again tonight and eventually make a video!

REVIEWS: AMUTORCH: S3 / S3 vs 219c / AM30 / AX1 / VG10 /// SOFIRN: SF14 & SP10A / SP32A / SP10B /// NITEFOX: UT20 / ES10K / K3 /// ODEPRO: KL52 / B018 /// ACEBEAM: H20 /// BLITZWOLF: BlitzWolf BW-ET1 /// DQG: AA Slim Ti /// HC-LIGHTS: SS AAA /// XTAR: PB2 Charger /// OLIGHT: M2R Warrior /// WUBEN: TO10R / E05 / T70 /// ON THE ROAD: M1 / i3 / M3 Pro /// ROVYVON: A2 & A5R / E300S / A8 /// KLARUS: XT1C 

Tricks: 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8  TIR Lenses: 1 / 2   Others: Biscotti 3 & 1*7135     Triple TIR & XP-G2

 MY GIVEAWAY (FW3A)

MascaratumB
MascaratumB's picture
Offline
Last seen: 1 hour 31 min ago
Joined: 10/29/2016 - 12:12
Posts: 3382
Location: Portugal

Mike, here’s a video with a demonstration of Crescendo.
You will see what I mentioned: a longer press from turbo (after being in a level above ML) or from the special modes (after jumping from a level above ML, as well) will take us back to ML again.
I corrected a post above, where I mentioned that after this long press and being on ML it would stay there. I confirmed that it is not the case, as it restarts ramping after being on ML (you can also notice that in the video)!

Hope it helps, in some way Wink

REVIEWS: AMUTORCH: S3 / S3 vs 219c / AM30 / AX1 / VG10 /// SOFIRN: SF14 & SP10A / SP32A / SP10B /// NITEFOX: UT20 / ES10K / K3 /// ODEPRO: KL52 / B018 /// ACEBEAM: H20 /// BLITZWOLF: BlitzWolf BW-ET1 /// DQG: AA Slim Ti /// HC-LIGHTS: SS AAA /// XTAR: PB2 Charger /// OLIGHT: M2R Warrior /// WUBEN: TO10R / E05 / T70 /// ON THE ROAD: M1 / i3 / M3 Pro /// ROVYVON: A2 & A5R / E300S / A8 /// KLARUS: XT1C 

Tricks: 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8  TIR Lenses: 1 / 2   Others: Biscotti 3 & 1*7135     Triple TIR & XP-G2

 MY GIVEAWAY (FW3A)

Mike C
Mike C's picture
Offline
Last seen: 5 hours 7 min ago
Joined: 01/22/2014 - 08:03
Posts: 2252
Location: Sweden

The long tap you mention is simply turning the light off. Every time you start up in moon you are powering up the light after it was off. It won’t matter if you do your long tap or have it off for hours, that’s power up behavior. It’s exactly what pc_light described.

pc_light wrote:
The way it works is during the Power up, the light always starts in Moonlight mode initially for 500ms. During this time, if a Tap is detected (in other words Double-tap within 500ms dueing initial Power up) the light stays in Moonlight. Otherwise after this initial 500ms it proceeds to Last-mode-memory (or ramping, depending on whether Memory is toggles activated.)

So I still say that Crescendo has no long tap. If you tap and hold longer than a quick tap the light turns off.

Pages