Ohh, thanks! Now that you mention it, it sounds familiar - you probably posted about it before. I'll update that note I have on it.
I can do a mech lockout on the threaded connection at the driver, not the tail end. Slight twist of the battery tube breaks the connection - the silver coated copper retaining plate connection gets broken.
If you mean at the tail, the PCB f the tail has huge traces, wider than the springs, between the batt+ and batt- connections. On the driver side you got that hunk of silver coated copper - crazy, never saw anything like it, but probably in some other high end lights.
Thanx! My thoughts as well. Would like to see what it can do in kcd with those tweaks.
I didn't mention it - still wanna confirm it, but I used a set a couple more sets of cells and got different results, some close, one set of readings was a bit more off - actually higher (SANYO GA's rested @4.14V), weird though after fully charging them, I got lower readings. On a set of VTC6's w/solder blobs on the batt+ end of the cells, I measured 3.1A on one 2S pair with the other pair jumpered in (should be 6.2A then?). Then on just one 2S pair driving the light, I measured 7.0A. I got slightly higher lumens on the VTC6's, even with the cells at only 4.12V.
For the lumens numbers, bottom line is I am getting, some lower than 5K, some higher, but mostly lower, so the 30Q BT measurements I consider fair, but straight flat tops could do little better, and all within a 5% margin of error.
I'm on 3 hours sleep, and at my age, it's tough...
Totally agree here, though I'm not a fan of AceBeam anything (I only have a modded K40 under the SupBeam name), but I said that a while back in the MT07 thread about comparison with the K60.
The MT07 is a bigger light - should be heavier. Dunno if the MT03 has one, but the driver retainer plate in the MT07 weighs a ton - I should have taken a pic of it on the scale, now that I know it's solid copper .
All true, agree. I've gotten over 500 kcd on modded Shockers, also 1 or two over 5,000 lumens. The Shocker was a modder's platform in my think'n, but this MT07 does well stock, but can be tweaked, of course. Yea, hear you bout the switches - do look a little out of place on this light, but the LED's under the top switch are look' nice, and they feel really nice. Would be nice if a couple spares were thrown in - I can see these ripping eventually - they are very grippy, but sticking out like that, very easy to find.
The Shocker II will be a totally different class than the old one, and will certainly be in the 3X level in lumens compared to this light. Think'n more like Dale's Super Shocker mod going into production...
Ohhh - I think we do have a winner with this one, both for stock performance/price, and modding. Hope the battery fit issue isn't a biggie though. I'm sure we will hear more about it.