Anduril ... 2?

I am getting the error for the tarball download, too.

I created a basic code change to add a step in tint switching for middle of tint-ramp. I find the smooth a little too slow, but wanted to be able to be in the middle easily.

If interested, it’d be easy enough to make it a runtime config to have a number of steps, I think.

Updated to instead use 4H instead. Allows using it in smooth ramp, as well as bypassing it in tint switching for lights where it makes less sense (like throw/flood instead of tint).

Does that mean that in your version, 3H does instant-switching and 4H does smooth tint ramping? If so, that is a fantastic idea.

No, 4h just goes to the middle of the tint ramp, whether you’re in smooth or switching mode.

I like this a lot.

Maybe it`s just me but every light I have (Emisar) that has anduril or anduril 2 is different. Some the secondaries are brighter, some of the color combinations of the secondaries are different (I`ve never been able to get yellow out of any of them).
One of them has the ramp up of secondaries as 2 different settings.
Would I be able to flash my Emisars from a Mac with the flashing cable?

Hey everyone,

Just got Wurkkos TS21 (finally I’ve found a successor to my Convoy’s S2 fleet), with Anduril 2. Awesome functionality, got around the manual pretty quickly.
I have an issue with adjusting the brightness of any momentary modes in Lockout mode. Based on manual & flasfhlight’s real functionality, we have two brightness options from lockout: 1C & 2H. I’d like to have one of these options to be brighter (preferably 2H), but can’t get my head around it. Note that I’m using Simple UI most of the time & would like to keep it this way. I get how Advanced is working but just don’t need it’s possibilities 99% of time.

Despite making adjustments to floor ramp level, it doesn’t change anything in Lockout mode for me. What am I doing wrong?

What I’ve tried based on this reddit post comment :

I use Manual Memory

when I lockout, 2H gives the manual memory brightness

Oh hey that was me, haha.

To adjust the brightness of 2H from lockout, you need to set the bottom of one of your ramps (either smooth or stepped, doesn’t matter) to the desired brightness level. Alternatively, you can use manual mode memory at the desired brightness level.

Thank you, jon_slider
Thank you, tactical_grizzly. He-he, nice to meet you here! Thanks for the info.

I managed to achieve what I need, though I would be glad if Anduril had an option to set up lockout mode brightness separate from global (simple/advanced) ramp/stepped floor brightness. What worked is setting it up in Advanced mode for floor ramp to be bright enough for Lockout 2H to me.

This gave me new floor brightness in Advanced UI ramp mode, though it didn’t change floor brightness in Simple UI ramp mode, which is good enough. And, it surely worked and set 2H for Lockout mode to be as bright as Advanced UI new floor brightness in ramp mode.

This settles things for me now. Thank you, guys!

@ToyKeeper

is it possible to get a 4 group battery level during turn on for the sofirn model lamps. This for me would be make the UI perfect. Its a heavily used feature for me in Fenix lights. and with the dual color switch in the sc31, should fit perfectly in the UI, can be toggled for people who want it. Its a very used feature for me.

The moonlight seems to be very bright on my new d4v2 with tint ramping, even when only two emitters are used. I flashed the newest firmware already. I changed floor level so 1. 3 seems to be the even brighter default.

Is there anything I can do to lower the moon mode?

Hi, I found a bug in the build for D11 B35AM (stock, I haven’t reflash it yet). If I recall correctly, there was similar thing discovered some time ago. I locked the flashlight, configured aux to blinking and white. After couple minutes it unlocked itself.

Just wondering, I just got a Fireflies T9R (SBT90.2), doing the 15-clicks from Off version check, it blinks out:

2020-12-24 model code ‘443’

The driver board indicates “LUME rev B 11-20’.

The model code 443 does not seem to be in the ‘MODELS’ file when I checked now.

Can’t seem to find Anduril 2 firmware with date code 2020-12-24 in ToyKeeper’s repository either.

The triple-click-from-Off sequence is: BattCheck -> TempCheck -> Beacon -> SOS

So this is another flashlight that has ‘SOS’ mode in the BattCheck sequence.

From Hank’s thread a little while back. TK, have you seen this stepped ramp idea? I would love that on my tint ramping D4V2, as I only ever use mid-ramp, one channel, or the other channel.

Also, would it be possible for you to add jump-start functionality to K1 SBT’s firmware?

Thank you for all your hard work. I know you are super busy.

I’ve started with it a week ago, but it’s not finished and I’m not happy with that implementation: GitHub - SammysHP/flashlight-firmware at stepped-tint-ramping

Btw here’s an overview of my modifications to anduril: Modifications Overview · SammysHP/flashlight-firmware Wiki · GitHub

Would it be possible to have a timekeeping feature in Anduril 2? It’d be great to have tint ramping lights automatically adjust CCT based on time of day.

No, there is no real-time clock on the drivers and the MCU’s internal clock is not precise enough to be useful more than a few minutes.

There is a feature that does that… (not by time of day, but by output)

“”there is an “auto CCT” mode.“:http://toykeeper.net/torches/fsm/anduril2/anduril-manual.txt This automatically chooses a CCT based on the brightness level”

(Tint ramping is a misuse of terms, it is actually Color Temperature Blending, so I edited out the word Tint and replaced it with CCT in the above quote from the manual)