The lights that I see built and created here are absolutely amazing. I have gotten to the point where I own so many factory lights, that now, all I want to do is have lights built by members of this forum. I feel like I now continuously have something either in the planning stages, or being built… LOL
So I watch videos, I read information, I watch more videos… I am sure you all understand the never-ending cycle. I would love to get to the point where I was capable of doing some modifications myself, but I do not think I have reached that point.
This is a great forum with many awesome people. Keep up the awesome work.
I started modding lights a couple years ago and I can honestly say that all it takes is patience, a good four letter vocabulary, and an awesome community to learn from. Talk later.
I think the biggest issue for me at this point is just trying to determine a starting point. I have an old 3D Maglite sitting around that I would like to convert to an LED. I considered a drop in, but what would be the fun in that? If I could just build a light that would run off of 3 Tennergy D-cell batteries, and power an LED that would be a great success for me at this point.
I got started largely because the HD2010 I got wouldn’t work right out of the box. I got it working, it quit. I found the next problem and fixed that and then it acted up again. By the time I got that dang light working like I wanted to I think I’d rebuilt it like 6 times! And then Old-Lumens created the Challenge and I learned I could do things I hadn’t even dreamed of, simply by diving in and being stubborn.
For learning the very basic stuff a P60 light is hard to beat.
It depends on your budget. Do you want something that will ‘wow’ you after your first mod (Like a courui, $28 plus parts), or do you want to get your feet wet with something cheaper (like a P60 or convoy model $8-15 plus parts)?
The easiest mod I’ve done for a 3D mag is XP-G2 on heatsink with a 4x 7135 nanjg driver if using primarily alkaline or 8x if you’re into rechargeables Using a rebel reflector increases throw. The only place to get mag heatsinks I know of is from H22A over at the CPF.