I fooled around with this for a few minutes and finally gave up. I clicked the link after your comment above and it worked, maybe you clicked while I was still fooling around. Never did figure out why I could not get it to format how I wanted, I’m guessing the ()`
EDIT: The only one that works is in Terry Oregon’s post, can’t figure this one out, over trying . . . .
Not sure how to do code samples on this forum (the usual BB Code isn’t working), but the easiest way to avoid the problem is just to have a space on each side of a URL like this: 21700 D4KTi COLORFUL version is available
Just a quick note: I got the go-ahead to talk about the D4V2, so I plan to put up a review-ish thing soon. (not sure it really counts as a review since I was involved in the development, but hopefully it’ll at least answer everyone’s questions)
The short version is: It’s the same retina-searing D4 people have enjoyed for the past couple years… but better. And some of the upgrades are brand new things which aren’t found anywhere else. Some of it is immediately visible, like the multi-color aux LEDs… but some of it is hidden under the hood — Hank invested in building new foundations for the next generation of lights. Others will no doubt try to copy the improvements as fast as they can, since that’s how the game works… but hopefully people will at least remember it’s Emisar leading the way.
It likely has programming VIAs, the switch is hopefully recessed to prevent the D4 pocket-rocket's infamous in-pocket-launches and if there's a new MCU that's good news too. Also we have to count the RGB aux LEDs, which are a step up. Depending on the hardware capability, it could just be a matter of "more coding work MORE" before people do really interesting things with JUST those LEDs.
The funny thing is, Hank already has sone SO MANY things right with his lights that we can still rarely get other manufacturers to check the same boxes. Like:
High current springs
Small form factor
Good Optics (I'm remembering in particular a comparison between the D1S and one of the smaller GTs where the Emisar had a much better reflector, but I have no source; also, definitely a shot at Lumintop's recent scandal)
Interesting Colors (for the lights, I don't need more black lights and I'm running out of room for gray)
Sells almost everything separately, which is super useful for replacement parts
NO GLUE (like, is it really that hard?)
Good UI (rampingOS isn't Anduril but half the time we can't keep HML or LMHML or whatever crap out of lights still)
Well, I thought I was done for a while (yeah, right), but since I do not have an Emisar (what is WRONG with me?), I will have to get one of these. Im looking forward to TK’s write up, a lot. Interesting that the SST-20s are only 100 lumens less than the XPLs.
Is it mainly the upgrade and rewrite for the Tiny1634 which is a huge change?
Mostly the tiny1634, since so many projects were running into limitations with the tiny85. But there’s also other stuff I can’t talk about yet. And more generally, he has been pushing the development of many aspects of lights, like in the list a few comments ago.
The SST-20’s are a less efficient than the XP-L’s, although only significantly less at higher currents, but because of their lower voltage, and the D4 being a direct drive flashlight in the highest mode, they make up for that with a higher current/wattage and end up with the same output as the XP-L Hi, at the cost of warming up considerably faster.