I don’t remember where I saw the post on the buck driver, but it’s what made me interested enough to post. I assume it was on BLF, but I occasionally check Reddit for news on Hank’s lights. Anyway, Hank said the DM11 would use the same boost driver that was already used on the XHP35 Hi K1.
The throwiest option will be Osram CSLNM1. If it’s driven to peak brightness (4-5A) we should see ~160kcd from it with this optic. The beam should look virtually identical go Acebeam E10 and Thrunite Catapult Mini, it’ll just be a little brighter hopefully.
I like my KR4 e21a. I wish it had a lower low, and slower ramping, especially at lower lumens. I struggle to get a good lower setting for reading because it ramps too fast. Has this changed?
Hanks current sst20 4000k (what i gottoday in the d4sv2 dual channel) are the nicest i have ever seen. nicer then FireFlies and fw3a of old, and i had 100% plan to chnage them in both lights, i cant. their as nicely tinted as my pretty decent xpl-hi 5D's.
Just fyi if anyone wants sst20 2700k/4000k d4sV2 dual channel. it is. REALLY nice with those two emitters. And i pretty despise sst20 leds. lol. I just got them to change them with some of the many xpl-hi i have. Well, the sst20 are staying in these lights.
Did you set your lowest ramp to 1? It’s a default of 3 out of the box, and needs to be set to 1 to enable the moon light level. I don’t think it’s possible to go lower than the light level of 1 on this driver. Although I actually find the level 1 setting to be very nice on the e21a LEDs.
Having said that, it sounds like slower ramping is possible with the latest Anduril 2, along with more granularity at the low settings, see: Big Hanklight Anduril 2 Updates! [Ultralow Functionality] - YouTube I haven’t tested that myself yet (waiting for my reflashing kit to arrive), but it seems like it will fix my two biggest issues with Anduril (granularity at low, and ramp speed).
A lot of things have changed recently… below is a summary:
Ramp stuff
Better low + high modes
Smoother, slower ramp on lowest levels (uses pulse frequency modulation combined with pulse width modulation to get higher resolution while generating control voltage signals for the current regulator)
Faster moon activation from off, with adjustable “jump start” correction factor.
Eliminated (or at least greatly reduced) audible sound when DD FET is at 50% power on Linear+DDFET lights.
Faster auto-reverse on 1H for ramping up/down, because the old timing was too slow.
More configurable options
Smooth ramp speed (can slow it down)
Choose whether hold-from-off should ramp up or stay at moon
Select turbo style, one setting for Simple UI and one for Advanced UI. Three styles available:
No turbo: hard limit at ceiling
Anduril 1 style: 2C while on goes to full power
Anduril 2 style: 2C while on goes to ceiling, unless ramped up to ceiling first, which would go to full power
Misc stuff
Auto-lock can work in Simple UI if configured that way.
Easier to enter large numbers in config menus. During a number entry prompt, click for +1, or hold for +10.
Faster thermal regulation on 3-channel lights like D4Sv2 (FET+3+1) and D18 (FET+13+1).
Made party strobe flashes more consistent.
Fixed corner cases in hybrid memory (manual memory with a timer).
Tint ramping…
Support for tint ramping on D4S and KR4. Can also work on K9.3 and D4.
Allows “200% power” turbo with both tints running at 100%. The color space for this is shown below, shaped like a house. Can also use DD FET on one channel, but it’s usually not a visible difference.
User can choose tint-ramp or tint-toggle. It’s in the hardware-specific config menu (Advanced mode Off 9H).
Fixed occasional flicker on inactive tint channel.
Enabled middle tint at moon level.
On tint-ramp lights, the user can ramp in two directions: Tint and brightness. These are mostly independent of each other, so brightness remains steady while changing tint, and tint remains steady while changing brightness. However, when going above 100% power, this is not always possible. Go bright enough, and it hits a roof, basically, and then must ramp toward the middle tint in order to get any brighter.
So now the color space has a floor, a ceiling, an attic, a roof, and a peak. Please don’t ask me to add a patio.
Depending on how things go, however… I might have to add a chimney. This would allow the DD FET to be used by itself on one channel for a special 1-channel turbo mode. Ironically, this would also be the mode most likely to produce smoke.
Some lights ship with a floor level higher than the minimum, and the user can raise the floor if desired, so there is also sort of a “basement” where a moon mode can be found.