Danke for taking our words in consideration Lux-Perpetua!
(I started writing this and then I saw your latest reply, still, I will do my considerations )
I hope so, but I guess that the best way to address that will be with a sample in the hands, and check if timings on that 1H are OK! :nerd_face:
I will just recall a “strategy” used by Wuben in their TO46R and TO10R to keep the other blinkies (SOS/Beacon) “out of the way”: from ON, in any mode, press/click & hold 2seconds the “mode button” (as those lights have 2 buttons) to enter Strobe, and after that keep holding the button to advance to SOS and keep holding to advance to Beacon.
To resume, a triple click to access strobe is OK, then the amount of time “holding” to change to the other blinkies is the key for success
In my opinion, of course!!
Ok I’ve seen you changed it to 10 clicks and I agree with that to alternate between stepped and ramping Levels! :+1:
This would be a major point in my “arguing” but I saw you’ve just changed it in the latest reply/version: https://abload.de/img/w_ui2majuf.png
I was going to say that…as some things were picked from Manker inspiration (and recently Skilhunt too) one could have the chance to configure the Moon mode we would like the most and still be able to jump from that chosen level to Low. But that would add other kind complexity which is not necessary probably.
The other solution I was going to present (following the former scheme) was - while in the Moon “group”, that was changeable through 1H - to have 1C+1H to jump from the Moon level to Low. But maybe this was a bit confusing too :zipper_mouth_face:
So, the latest option may be a nice compromise for a simpler UI, with a nice ML level
I guess this is already clear through the subsequent work you’ve done in the schemes, so thank you for that, and for going through this whole work
Will be looking for its’ development!