Project Farm Tests Headlamps

“People don’t want ¼ in drills. People want ¼ in holes.”

Most people here want the drills. Most normies want the holes.

How many people here were/are soooo interested in which high-current 14500 will give them 10% more lumens, when the visual difference, either side-by-side or a/b, is almost imperceptible? But the extra current will cook the LED and kill runtime.

And the same people will kill light output with a minus-green filter to rosify the beam, because, why not?

Or want a UI that you need a PhD in flashlightology and a cheet-sheet to work the more esoteric functions?

And the thread about making a “grandma light” that granny could pick up and just use, right away people were stuffing all other functions into it. “1 mode is nice. Well, 2 modes for high/low would be better. Nah, granny needs at least 3 modes for it to to be useful. Nah, she needs ramping!” And so on.

Before you know it, granny sets her house on fire because her trembling hands accidentally doubleclicked to turbo, she forgot which morse-code sequence you need to turn off the light, left the light too close to the drapes, then foomf!!, there go the drapes…

Granny was fine for ages with a plastic craplight that took 2 D cells with a hotwire bulb. Now someone gives her a light with a button that she needs to telegraph instructions to, just to turn it on. And then people wonder why that sits in a drawer and she goes back to the 10buk CVS Special.

And there are probably 100× as many normies (and grannies) as there are “enthusiasts”.

The biggest impact I had as far as beam quality? Showing someone 2700K vs 6500K on some woodgrain. I show someone the sad dingy blue-gray “wood” under 6500K, then the rich rosy brown wood under 2700K. Not even high-CRI, but an old Cree.

So, it wouldn’t surprise me if a headlamp most people here wouldn’t even spit on, would get high marks at Project Farm. I haven’t watched the video yet, but will, right after this tirade…

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