Hi mate! Sorry, didn’t have the chance to answer your PM yet
However, I guess I will forget my options and look at this suggestion :
This seems to me as a very good solution!
Please note that my opinion doesn’t disregard the your options posted before. However, it seems to me that for a dual light switch it may be reasonable to consider!
When I have the right time, I will answer your PM Sorry for the delay!!
I like the vast difference between the various UIs being proposed. However, I can't really find myself getting behind UIs that make extensive use of press-and-hold as an action, or that rely heavily on "click X times" as a meaningful interaction.
I think the UI mentioned and compared to MELD was pretty interesting. One of the first UIs I thought up, when addressing this light, had about half of the base concept the same: Both buttons do the same thing. In my case, I was building around each button controlling a separate emitter, which was pretty neat and led to intuitive interactions once you understood the basics.
As far as the UI most recently proposed by Rost in post 89, I don't think it would be something most people can just pick up and use. Sure, it would probably be easy enough for someone who read the instructions, but that's not the same thing as intuitive.
I don’t see any reason not to use buttons. I understand that you want to make this light stand out from the crowd, but going against too many conventions at once is a great way to add complexity,create issues, and alienate any potential buyers.
Would it be possible? How much would it cost?
Maybe Sofirn could stand out from the crowd by allowing users to customize the UI in most of their lights?
Those are questions to Sofirn.
Ideally I see a PC program and USB-pogo cable set.
User is turning on the program, connects the flashlight and is able to choose the number of lumens on each brightness level and number of levels.
I’m lacking needed skills but maybe there is a good soul on this forum that could help create such a program and Sofirn could deliver the rest?
Or add a bluetooth IC and make IOS and Android downloadable app to config the light. You make more than 10 clicks to activate bluetooth. You set mode order and levels and save.
Also you can assign long, short, double, triple, quad clicks to functions.
Then you can use the light.
Figure the tube is all Al. The reflector is likely Al as well, only thing left is the tailcap if any, and dunno how small a BT antenna can be made, and it’d play Hell with reliability anyway as well as need a coaxial tube like the FW3A to pass the signal along.
A programmable driver is cool. The default UI is for muggles and if Flasholics want it with customized UI, sofirn can program it before shipping. Or you program it yourself.
But I don’t know how to fulfill it and how difficult it will be.