After putting some sliced LH351Ds in a light I was curious of the effect on the beam, and especially depending on slicing height, I sliced them the closest to the phosphor layer, as I heard people do, but didn’t really know if that was the best, so here we go.
Slicing height = thickness of the washer placed on the MCPCB to guide the razor blade. 0.85mm is as close as possible to the phosphor layer.
Pictures can be clicked on to open them bigger, on mobile if quality is disastrous, request desktop version.
Tint vs slicing height of 3 samples at 100mA, 500mA 1A and 2A. Lowest current is always lowest CCT :
0.85mm doesn’t bring tint (duv) improvements but continues to lower the CCT, it allows to make a very warm beam out of a 2700K LED. Lowest CCT 3535 high CRI LED available I guess ?
Tint graph of tint vs angle at 100mA:
(A 5000K F2R2S2 LED but not the same sample as above)
CCT vs angle at 100mA :
Duv vs angle at 100mA :
At 1mm tint shift is virtually inexistant on a white wall.
Relative intensity vs angle at 100mA :
+70% intensity, +30% throw distance at 1mm
At 0.85mm intensity decreases despite the beam being slightly narrower.
Relative luminous flux :
(A 5000K F2R2S2 LED but not the same sample as above)
1.26mm (not the same washer of 1.20mm as previously) :
0.1A 89.2%
0.5A 89.5%
1A 89.6%
2A 89.5%
3A 89.3%
1.00mm :
0.1A 84.5%
0.5A 84.6%
1A 84.2%
2A 84.4%
3A 82.5%
0.85mm :
0.1A 80.8%
0.5A 81.1%
1A 80.9%
2A 80.5%
3A 79.6%
At 1mm the output cost per duv reduction is similar to a Zircon 804. I like the former better for the other improvements though.
There is a bit of a drop at higher current with 1mm and 0.85mm, I should have tested at even higher current to confirm that.
Color rendition :
I think I forgot to save the spectral data :person_facepalming:
with a 2700K from sofirn, original :
0.1A Ambient = 1726.1 Lux, CCT = 2701K (Duv 0.0013) Color Rendering Index (Ra) = 95.9 [ R9 = 74.5 ] IES TM-30-15 Rf = 94.10 Rg = 99.50
0.5A Ambient = 6778.6 Lux, CCT = 2714K (Duv 0.0010) Color Rendering Index (Ra) = 95.5 [ R9 = 73.0 ] IES TM-30-15 Rf = 94.00 Rg = 99.99
1A Ambient = 12251.9 Lux, CCT = 2722K (Duv 0.0007) Color Rendering Index (Ra) = 95.1 [ R9 = 71.5 ] IES TM-30-15 Rf = 93.61 Rg = 100.34
2A Ambient = 21058.3 Lux, CCT = 2720K (Duv –0.0003) Color Rendering Index (Ra) = 94.5 [ R9 = 68.4 ] IES TM-30-15 Rf = 92.71 Rg = 100.80
Sliced at 1mm :
0.1A Ambient = 2298.4 Lux, CCT = 2435K (Duv –0.0013) Color Rendering Index (Ra) = 96.0 [ R9 = 74.0 ] IES TM-30-15 Rf = 93.27 Rg = 101.86
0.5A Ambient = 9113.0 Lux, CCT = 2448K (Duv –0.0016) Color Rendering Index (Ra) = 95.5 [ R9 = 72.0 ] IES TM-30-15 Rf = 92.54 Rg = 102.25
1A Ambient = 16433.9 Lux, CCT = 2459K (Duv –0.0019) Color Rendering Index (Ra) = 95.1 [ R9 = 70.2 ] IES TM-30-15 Rf = 91.87 Rg = 102.53
2A Ambient = 28013.9 Lux, CCT = 2464K (Duv –0.0027) Color Rendering Index (Ra) = 94.3 [ R9 = 66.6 ] IES TM-30-15 Rf = 90.77 Rg = 102.79
It ups color saturation a bit (Rg).