I already have a newer fancier UI which allows setting a lower ceiling level for the ramp, so a double click from off goes to whatever level you set as the ceiling… and then another double click goes to the true maximum. It also uses the last-ramped level for momentary mode… and the only way to exit momentary mode is to disconnect power, so it won’t exit if you blink out Morse code too fast.
It also fixes quite a few other little things, like remembering moon/turbo and having difficulty detecting really fast double clicks.
More information is in the UI thread I just started: