10000 lumens 3*MT-G2 LED Flashlight latest photos ACEBEAM X60M







Would love to do as review on this one! I have the perfect other three-MT-G2 light to compare it to.

3 MT-G2’s = Yummy Yummy Yummy

Have the SX25L3, MX25L3, K40M, TN35, two MM15, two custom mtg2 lights, and three X60's to compare it to. If you need a comprehensive review I'm happy to help.

I've been waiting for this light for a rather long time now... was honestly expecting it a lot earlier, and have one on preorder through one of your dealers, to be delivered to me with modifications.

Hurry up and make them!

Bella, I'm sure you've heard all of these before, but if it's not too late... Suggestions;

  • Please add more knurling to the battery tube, and a flared bottom. The X60 is very slipper to handle when wet, and can slip out easily.
  • Please add an extra indent in the tailcap area, maybe two, so the button is easier to press. (There are aftermaket tailcaps sold for the K40 to address this similar issue... just look at what thrunite does... why not do the same?)
  • Please make sure there is a standby OFF mode via the control ring.

So the 10K flood monster has arrived. After experiencing the X60 through the GB sale, this light is very tempting indeed!:bigsmile: Of the dozen or so MT-G2 mods Ive built, the only one I kept in my collection was my Trustfire X7 mod. The X60M should completely annihilate that light in short order while looking great doing it.

Groupbuy, please!!!

Please wait for a review first. My guess is, it can run on max for a few minutes then steps down dramaticly due to the small number of cooling fins and the large amount of heat being produced by 3mtgs

130-140 watts output? :|

What drive current is required to get 3,333.333 lumens from one MT-G2 chip?

I have 10 fingers on 2 hands, 1,64 reviews and 0,23 groupbuys, lithium fire batteries and a few trustfires to compare it with.

Or wasn't that what you asked?

Well I’ve got my 12x T6 Trustfire to compare it to, I mean it says 13,000 lumens on the tube so its going to be a big battle right?

I’d also like to know this.

Too bad you couldn’t just sell the Head, already have the X60?

That is a P0 bin, I believe ___beam is using Q0 bin but it won't be dramatically different.

It will be interesting how they did the maths on this light and the run times. Heat management will also be interesting.

Looks like they pimped it with some bling.

[quote=MRsDNF]

It will be interesting how they did the maths on this light and the run times. Heat management will also be interesting.

[/quote]

This explains a lot:

Just as i predicted :slight_smile: the head is just too small, and i dont need to be an engineer to figure that out :slight_smile:

Not only is heat the problem but the massive current draw. You can only do so much with 6 18650's with three 6 volt leds. I'm not knocking the light but have done a bit of homework on a triple MTG-2 myself wanting to build one but have given up on it because of the lack of technology with drivers out there and the voltage requirements.

A couple more shots…

I would have liked more of a copper metal for the accenting. This is not exactly a ‘pure flooder’ as the SMO reflector, non-overlapping wells, and high output allow it to throw over 500m. I do not think the stepdown is so bad as people are making it out to be. You can restart it if you really need the output, but most people won’t use it for more than a few minutes at a time. I can’t tell exactly what it is from the graph, but I think 5 minutes is very reasonable.

What is the battery config? 3P2S? 2P3S? Either way, it’s not compatible with the X60, right? Is the bezel painted stainless?

What is the issue? More high output drivers would certainly make the situation easier. But I see several solutions. :)

With 6x18650 load on each cell will mostly be in the 5-10A range depending on what type of output you are going for. You can use high capacity NCR18650BD cells (without protection) in that range. If you want to have higher output, then get some higher discharge cells, or more cells.

What is wrong with a linear driver if you dont need properly regulated output?

What is wrong with some of the regulated taskled drivers if you dont need the absoulute max bragging numbers that the X60M will only maintain for a very short time. Several of the taskled drivers can still maintain higher continuous output compared to X60M. And for most lights, they can output enough "oomph" to heat up the lights quite fast.

Another ways is making one light as 3 separate lights. That way you have all the options you have with a single emitter light. Just as an example. 3x 18650 in series x3 (not in parallel with eachother since that could mess up how the drivers works) 3x HX1175B drivers (with attiny 13A master for momentary switch) 3x MT-G2, 3x switches. Maybe one switch if that works and you dont want seperate control of the emitters (Seperate switches would be cool if you mixed MT-G2 tints though).

When that is said. 12 XM-L`s will outperform 3 MT-G2s in efficiency, lumen, throw, throw vs overall reflector size, driver circuit flexibility, CRI (depending on mix), tint (depending on what you are after and mix). The way I see it the only thing 3 MT-G2s will be better at is having a smoother beam.

Lots of options for the modders.

According to the graph, stepdown starts at 3 minutes. Yes, it does look a bit like 5. Time will tell what it really is, and what the actual output is.

I would not consider it a pure flooder either since spill with will be limited. But its certainly a flooder. (Not that I have seen the X60M in real life, but I can picture to some extend how the beam looks like based on my experience my MT-G2s in 10+ different reflectors/lights) X60M "only" got 69kcd before stepdown according to Acebeam. The "retard light" in this comparison is over 200kcd, its still a flooder in my book. As you can hopefully see in the pictures, its more about the beam pattern and less about the throw number. Or maybe I should say, its more about the lumen to Kcd ratio if you want to go the numbers route. Real life use, or beamshots is a better way to get an idea of how it actually looks, but when we only have numbers, might as well play around with them. Retard light have a lumen to kcd ratio of 57. Most would consider a 12x XM-L light to be a flooder despite that several emitters are de-domed.

In comparison.

K50, 1450Lumen, 188 Kcd (I prefer to use Selfbuilts numbers for that light). Lumen to Kcd ratio: 7,7.

X60, 5000 lumen, 155Kcd (Supbeam numbers). Lumen to Kcd ratio: 32

X60M, 10000 lumen, 69Kcd (Acebeam numbers). Lumen to Kcd ratio: 144

As you can probably see. Throwers typically have low Lumen to kcd ratio. Floody lights have higher numbers. The best thing is naturally to see lights in real life since these numbers does not compare outer spill light, general spill light, size of hotspot, corona, transition in brightness throughout the beam, smoothness, etc. But it can give you an indication, and I hope that can help you to get a better picture.