The one about insulating the fins and switch area? I’m not sure what you mean by that. It sounds like a bad idea. We want to get heat out, not trap it in.
The one about moving the threads behind the shelf? That’s basically like making a one piece head which they said they can’t do.
As to insulation:
By insulating physical UI we indeed somewhat reduce dissipation area.
But this enables us to tweak the thermal settings to run the rest of the light hotter, increasing temperature delta between light and air.
In effect we should get hot-but-not-too-hot light around the switch and hotter-than-without-insulation light elsewhere.
LED temperature would be higher, but total heat shedding capability better.
Limiting the heat path in a direction forcing heat to spread to other areas sounds good but i dont think it works like that because when the LED runs hotter even slightly after a certain point you instantly lose output.
Maybe we should just build the light around a radiator lol
Hmmm gives me an idea for this years scratch build.
We are not able to tweak any thermal settings. Maybe you mean adjust the brightness so it runs a bit brighter or do you mean if you swap in a different driver that is running Narsil?
It kind of sounds like your saying to wear gloves as that let’s you run the light at higher temps.
You might be able to add a layer of silicone rtv to certain areas your hands touch, but I don’t think there is any type of factory finish that can be applied to do this. Sofirn is going to do the regular black anodization.
You are talking about adding a lot of extra weight where we already added some.
I like overkill, but Sofirn may think we are crazy. Lol
I don’t know if it would help heat transfer, as there is no bottleneck in that area, but it should help extend the turbo run time. It takes longer to heat up all that mass.
I wonder how did they want to manufacture the the concepts 2, 3, 5 then. They have most fins placed on slopes. Or rather - slopes composed of fins of different height.